If Vayne's True Damage was...
... changed to Magic, would she be utterly ruined as a Champ? Somehow I doubt it.
[slayer-pantheon-popcorn]
... changed to Magic, would she be utterly ruined as a Champ? Somehow I doubt it.
[slayer-pantheon-popcorn]
fun fact : over 80% of vaynes lategamedamage is physical damage. Its a myth that she represents a tank shredder with truedamage. Your thread is pointless, ofc she wouldnt be completly useless, but she would be worse ( oh magic that happens when you nerf a champion DUH) and then they would have to buff her again.
[{quoted}](name=Mr Broken Wings,realm=EUW,application-id=3ErqAdtq,discussion-id=4giAhe4s,comment-id=0001,timestamp=2016-11-16T23:25:12.301+0000)
fun fact : over 80% of vaynes lategamedamage is physical damage. Its a myth that she represents a tank shredder with truedamage. Your thread is pointless, ofc she wouldnt be completly useless, but she would be worse ( oh magic that happens when you nerf a champion DUH) and then they would have to buff her again.
Then why are you crying so hard over the mere theoretical replacement of it? Methinks the lady doth protest too much.
Besides, 20% of her total damage being True damage is not and insignificant amount.
Then why are you crying so hard over the mere theoretical replacement of it? Methinks the lady doth protest too much.
Besides, 20% of her total damage being True damage is not and insignificant amount.
You basically just asked " hey guys would be draven completly trash if we changed his q damage to magic damage?" or " lol guys would it be a bad thing if we took singed poison and half the damage? I think he would be fine lol" Its just a stupid thread and thats why I tell you that its stupid o.o
Methinks the lady doth protest too much.
I don't think that means what you think it means.
[{quoted}](name=Zero Suit Thea,realm=NA,application-id=3ErqAdtq,discussion-id=4giAhe4s,comment-id=000100000001,timestamp=2016-11-16T23:40:05.391+0000)
I don't think that means what you think it means.
Forsooth!
so now all champs have true damage need to be magic damage?
[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=4giAhe4s,comment-id=0000,timestamp=2016-11-16T23:19:31.303+0000)
so now all champs have true damage need to be magic damage?
Whatever gave you that stupid impression?
why would vayne need not to have true damage ?
[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=4giAhe4s,comment-id=000000000000,timestamp=2016-11-16T23:23:33.460+0000)
why would vayne need not to have true damage ?
It is not True damage itself that is problematic, but the fact that it is scaling on enemy Health - and on auto-attacks as opposed to an ability, so AS makes it go full retard.
ok lets say she maxes it and you have 4000 hp and she is doing 12% damage *only after it procs / it dont work on every auto * its 480 damage
what about a champ like maokai whos W ability does % hp damage and is a cc that at max rank is 13% of targets maximum health and scales 3% for ever 100 ap?
for one targeted cc ability with 250 ap which isnt hard to build on him will do 21% hp damage based on maximum targets health
and its magic damage
so same target has 4000 hp * 21% is 840 magic damage
[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=4giAhe4s,comment-id=00000000000000000000,timestamp=2016-11-16T23:32:26.603+0000)
ok lets say she maxes it and you have 4000 hp and she is doing 12% damage *only after it procs / it dont work on every auto * its 480 damage
what about a champ like maokai whos W ability does % hp damage and is a cc that at max rank is 13% of targets maximum health and scales 3% for ever 100 ap?
for one targeted cc ability with 250 ap which isnt hard to build on him will do 21% hp damage based on maximum targets health
and its magic damage
so same target has 4000 hp * 21% is 840 magic damage
... do you even know the difference between True damage and Magic damage?
Also, do you know the difference between an ability with a cooldown/mana costs and auto-attacks?
Vayne will be able to trigger her passive % damage multiple times in the timespan it takes for Maokai to use his ability twice, since AS is a very popular stat on her for that very reason.
ok lets say the target of maokai has 50 mr they will still take more damage from his twisted advance then you do from the proc of vaynes true damage
And now think about this: let's compare
and
from your example. Both don't really use the %-damage-part against squishy enemies, so what if they attack let's say
. Now let's assume Nautilus has like 150 MR, nothing special actually (and for easy calculation, 4k HP like you assumed for your example)
attacks him with his W, that makes 840 magic damage without MR as you calculated. Now take MR into consideration, you get 840*(100/(100+150)) which is the formula for damage-reduction according to LoL-Wiki. That's a total 336 damage on a at least 5.4 second CD.
attacks him with 1.5 AS, so she procs her W every 2 seconds. As you calculated, 1 proc deals 480 damage, means 2 procs deal 960.
Now for easy calculation, let's assume
i has 5 seconds, so he casts W two times in 10 seconds for a total of 772 damage.
In 10 seconds
procs her W 5 times for a total of 4.8k damage.
You see the problem?
And now think about this: let's compare
and
from your example. Both don't really use the %-damage-part against squishy enemies, so what if they attack let's say
. Now let's assume Nautilus has like 150 MR, nothing special actually (and for easy calculation, 4k HP like you assumed for your example)
attacks him with his W, that makes 840 magic damage without MR as you calculated. Now take MR into consideration, you get 840*(100/(100+150)) which is the formula for damage-reduction according to LoL-Wiki. That's a total 336 damage on a at least 5.4 second CD.
attacks him with 1.5 AS, so she procs her W every 2 seconds. As you calculated, 1 proc deals 480 damage, means 2 procs deal 960.
Now for easy calculation, let's assume
i has 5 seconds, so he casts W two times in 10 seconds for a total of 772 damage. In 10 seconds
procs her W 5 times for a total of 4.8k damage.
You see the problem?
You did your easy calculation wrong.
5 procs in 10 seconds at 480 each is 2400 damage.
Of course you are right, thanks for pointing this out :)
what about attack speed reduction? 
and you are assuming mao dont have magic pen which would increase his damage applied on W
AS reduction? Assume Vayne has like PD+Statikk or swap one of them for Botrk, then you come to like 1.5 with respect to Randuins, at least that's my experience. Should have explained that in my post maybe.
And well, Maokai might have like maybe 10 magic pen in his usual build, so he'd do like 350 damage. But that's actually a minor difference I think, still should have taken it into account though.
but yea not like a maokai can have 75K damage dealt in a game and have a kda of something like 18-8-19 right?
http://imgur.com/c9v0PB3 oh wait...
yea that was me
Just for clarification: Did you play tank mao or AP-mao? And why are you comparing standard Vayne with a totally overfed Maokai? Since with full AP you'd die instantly if you are not that fed
Edit: According to your matchhistory you are playing Mao with sunfire (magic damage), rod, abyssal (10% more magic damage) and liandrys (% hp magic damage burn, doubled by every ability apart from R) usually. that's a lot of external magic damage sources (not counting AP as such, since it's for mao like AS for Vayne obviously).
well if you look at the stats jinx had 20 kills that game she was super fed and i out damage her by 30k to champs while tanking 66k in damage
my build was

its related to the OP saying vayne needs to have her true damage changed magic damage on proc and it because her having true damage is unfair..
and is which is where i said that mao's w does 13% hp damage + 3% per 100 ap... on target of 4000 hp would be doing 840 magic damage to that target... where as vayne would do 480
and that is how we got on this tangent
I agree with you on the point that it should NOT be changed to magic damage. The point for me is not her having true damage is unfair. It's more like her having percentage max HP true damage seems to much. Especially in Combination with her R giving her loads of free AD (up to 70, which means BF + 3 Longswords) so she does get away with buying AS only and her Q being able to crit so she can actually delete squishy AND tanky champions equally well.
You are right of course, Maokai deals 840 magic damage in this case - if, and only if his target has 0 MR. Assuming a Nautilus with 4k HP should usually have like 150 MR
(
+
or something like that) at least, I'll re-do the calculation for the W with your build.
+
+ 7.8 MagicPen from runes are a little less than 40 MPen. So you deal 400 damage effectively against the Nautilus. Still less than the 480 Vayne would deal.
With Respect to CD/AS, I'll calculate this part again too. So Maokai deals 800 damage in 10 seconds, Vayne deals 2,4k. that's quite the difference.
You outdamaging Jinx is nice, but it could mean anything. Maybe she mainly attacked a fed Maokai with 3 Armor-Items, or she attacked Malphite most times. Maybe she got ulted by Malphite a few times and was instantly killed by like Aatrox and Jhin. It's even possible that she had no
this game, I can't tell.
Also
does 4% current HP damage on Maokai (every abylity except R impairs movement),
deals magic damage and
deals magic damage for ever received AA, so if Jinx AAs you she might actually harm herself more than you.
Another question:
+ fully stacked
means 180 AP. Your calculation assumes 250 AP. Natural Talent gives 15 AP at lvl 18. So you lack 55 AP here, 40 if we assume AP Quints. What did I miss here?
lol did u not look at the screen shot at all, jinx was my adc with 20 kills .
Actually no, since it does not really matter. There are so many factors to take into consideration that might cause a Jinx to deal less damage than Maokai, most of them are tied to the person playing Jinx.
Furthermore, one time experiencing something proves nothing, mainly because there are lots of possible other reasons.
also vayne is abusing CRIT DAMAGE applied with her Q scaling bonus ad damage which is then more amplified by her ad steroid from her ult...
Agreeing with you here. Fawkn's statement is nonsense.
yep cuz 700 magic damage to target is less then 480 true damage
???
exactly
Well, 700 magic damage would mean assuming, you have a 4k HP target with 20 MR after taking magic pen into account, that's not quite the realistic approach I think.
what is the point of this thread
Hello summoner! The current problem with vayne is not her true damage on her w, the main issue with vayne currently is the ability to critically strike with her q. Reworking her current w true damage into a magic damage will not solve the glaring issue in her current kit. Another reason i dont see why riot would change vaynes silver bolts into magic damage is due to that being kog maws niche.
Hello summoner! The current problem with vayne is not her true damage on her w, the main issue with vayne currently is the ability to critically strike with her q. Reworking her current w true damage into a magic damage will not solve the glaring issue that is her burst in her current kit. Another reason i dont see why riot would change vaynes silver bolts into magic damage is due to that being kog maws niche.
fun fact: in the long run all this would mean is that Vayne would be stronger against squishy targets who don't want to buy resistances.