[{quoted}](name=The Voids Call,realm=NA,application-id=3ErqAdtq,discussion-id=4f5il9Z2,comment-id=000000000000000000000000,timestamp=2016-02-20T11:21:09.533+0000)
i'm not playing a tank for DPS, my point is that in a "balanced" world, wouldn't a tank's damage mitigation reduce a carries dps to that of theirs. While a carry who has less damage mitigation takes almost full dps from the tank. After factoring in any type of CC.
No, it wouldn't.
The point of a tank isn't to do damage, it's to soak damage, in a "balanced" world, The ADC is the paper to the Tank's Rock, ADC should always win in a duel against a tank because tanks aren't meant to win duels, they're meant to win fights.
Adjusted for differences in health pools.
tank takes 50% damage, deals 10% max health dps.
carry takes 100% damage, deals 20% max health dps.
After the damage mitigation of the tank, each should die at the same time.
where the fuck are you getting these numbers? and why do you think it should be this way? the tank doesn't reduce anyone's damage, he's capable of taking more of it than the carry, that doesn't mean he should just be allowed to run people over because he's tanky, the trade off there is the fact that they don't do damage.
I don't think you know what a balanced world actually is otherwise you wouldn't be spouting this nonsense.