Riot could bring Machete's price down to 360...
...to allow struggling junglers to actually complete their first clear with 3 pots, finally solving the problem of jungle diversity.
But nah,
can clear just fine, no need to make this change.
...to allow struggling junglers to actually complete their first clear with 3 pots, finally solving the problem of jungle diversity.
But nah,
can clear just fine, no need to make this change.
you got bad rune setup if you have trouble clearing first 3 camps, most can clear 4 camps before backing
The problem with making junglers being able to buy more potions is that Aggressive junglers, who are OP right now, can use it to gank with full HP bars, buffing them as well, making the change pretty useless.
Or we can just nerf the camps.
Crimson Raptor
Damage reduced to 45 from 55
Greater Murk Wolf
Gold increased to 53 from 42
Gromp
Damage reduced to 83 from 90
Murk Wolf
Gold increased to 16 from 12
Raptor
Damage reduced to 16 from 20
--surrender at 20
Dunno about the other two but lee sin doesnt clear that well at level 1 compared to others. Hell fiddle/warwick dont even need smite or machete.
the problem is that then junglers like
will be able to get double buff, go with full health for a gank, then clear the rest of their jungle and gank again with full health, and then they probably still have a potion left...
Most tank junglers survive just fine.
The problem generally is that they clear too slow and some require their ult to gank as well as the level 2 gankers. Top it off their damage in a gank is sup-par. Meaning the gank will already be less successful.
IMO counter jungling needs to be stronger. Punishing level 2 ganks by taking out their jungle isn't viable. If it was the level 2 gankers would be a risk/reward choice.
Try going after the scuttle crab for a third camp, then returning to another camp, also unless you have mass AOE you probably shouldn't even look at the Raptor camp until your item upgrade.