Could "Juggernaut" Become a New Role?
I mean think about it. Most everyone refers to
and
as juggernauts instead of tanks or fighters. Why not gives the big men their own role?
I mean think about it. Most everyone refers to
and
as juggernauts instead of tanks or fighters. Why not gives the big men their own role?
Its more of a subclass of Fighter or even a reworking of Bruiser to some. Doesn't really need its own role. Kind of like how people don't exactly call Teemo a Marksman, a Mage, or a Support or even Fighter.
[{quoted}](name=Inept Maverick,realm=NA,application-id=3ErqAdtq,discussion-id=4QoBq8Xx,comment-id=0001,timestamp=2015-09-23T01:27:21.280+0000)
Its more of a subclass of Fighter or even a reworking of Bruiser to some. Doesn't really need its own role. Kind of like how people don't exactly call Teemo a Marksman, a Mage, or a Support or even Fighter.
I kind of disagree in that the mere existence of the Juggernauts term for specific champions splits all 'tanky' characters into two sub-groups. Both are still tanks, but both function fundamentally differently, a 'Tank' now means a champion dedicated to the team, that primes utility before damage, and 'Juggernaut' describes a champion who puts damage before utility. They're both still tanky and as such deserving of the name 'Tank', but now we have something a bit more specific. And then of course there's Skarner that's directly on the line between the two.
Being a tank that can do damage doesn't make you a juggernaut, it makes you a successful tank. Its commonly referred now as juggernaut since the last update, but I disagree that it can be its own role. It's still a tank.
Please read my recent boards post about lobby changes before the game starts: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/n9rGEUoE-saving-your-game-before-it-happens-in-lobby-voting-system
Bruisers/fighters/juggernauts basically the same thing - fairly tanky champions who can dish out some damage but have maybe one CC spell e.g. Sion, Garen, Darius, J4, etc., and then there are true Tanks which are more support-oriented because they come with less/almost negligible damage but pack a lot more CC/utility into their spells along with innate health/resistances e.g. Rammus, Leona, Shen, Nautilus, etc.
At least, that's how I see it. Being tanky != tank. Could be a secondary tank, but not as effective as primary tanks who build the same items. Also primary tanks almost always deal magic damage since it doesn't drop off as hard a physical damage whilst prioritising defensive scaling instead of with offensive items like the bruighternauts (new term/role? xp).