Riot I understand you nerfed Nasus wither attack reduction because it was getting out of hand but...

Dremiist··3 votes·876 views

yes champion couldn't land a single hit during an entire fight it was obnoxious, now there's summoner 1 item 3140 item 3139 item 3222 item 3102 or even item 3157 and if that's not enough there's always CC reduction item 3111 item 3172 item 2138

I don't want the wither attack speed reduction buffed what i want is an attack speed increase during wither it's more less obnoxious and make as much sense for 2 reasons:

nasus steal the enemy vital energy this is probably the reason it rends him immortal gaining attack speed and movement speed would make much more sense and hit people and gain life which imply he steal their vital energy he kill things and get stronger.

could make nasus ult scale HP by much vital energy he stole

reduce the slow % by how much movement speed he would get and give him attack speed by how much he gain, at least when people cleanse your CC you'd still get the movement speed and attack speed buff on you.

then i'll reconsider him as a juggernaut instead of a 1 hour farm champ.

for the people who will disagree and downvote because they believe nasus is an easy out of bronze silver and maybe gold: not my problem if you can't purschase the items i mentionned nasus have the worst chasing ability , don't miss click on him and go melee with your ranged champion, don't focus him at all kill his team , you could always kill him quick because armor magic resistance is capped and if he can't hit you then he can't kill you and he can't sustain, all you need is CC and nasus is rendered useless.

4 Comments

Treeofwar1 votes

the thing was it was like a 90% slow which at max level was about always on. If nasus was fed you could not do shit to run away if you were a teemo or a vayne because he would just run up and slow you to death. Why should i have to clense a nasus slow over a stun like ashe ult or anything that is important to get rid of.

It Hertz When IP1 votes

I might have supported this if you ran it through spellcheck first and used some commas.

Br4ndon1 votes

I think Nasus needs rework on his W, E and passive. His W is frustrating to deal with and feels cheap when its used on you. E has an INSANE amount of hidden power. I'm sure half the people who play against Nasus don't even know that it cuts a flat 40 armor when maxed. Nasus's passive offers too much sustain, to the point where he can straight up ignore the enemy laner completely. That feels awful to play against. Knowing that all your poke and skill goign towards landing skillshots/combos and he just ignores you and keeps on stacking.

I don't think Nasus is OP right now, but i do believe hes broken. I think a way to fix him would be making his kit work more similar to his Q.

His wither could siphon AS and MS, this would make it so that when ganked 1 wither means a forced flash. The slow amount would be somethign like 50% and nasus gains 50% MS, half for AS at max rank.

Spirit Fire (e) could be changed to something like Nasus creates a zone that causes enemies to lose 5 armor and grants Nasus 2 armor for each champion effected every second for 4 seconds. Enemies fully regain their armor upon leaving the zone. Nasus keeps the armor gained for 10 seconds.

Lastly his passive could be cut in half of what it currently(Nasus permanently has 10 / 15 / 20% life steal.) is and interact with his W, E or R. While under the effects of one of those abilities Nasus gains triple the health from life steal when striking those champions. This would still offer nasus sustain in lane but allow his enemy to poke him out at all points during laning phase. It would also make Nasus interact more with his enemy laner if he wants to win/sustain in lane.

My proposed changes might be overly complicated or just plain broken, any thoughts?

Dremiist1 votes

{quoted}

I think Nasus needs rework on his W, E and passive. His W is frustrating to deal with and feels cheap when its used on you. E has an INSANE amount of hidden power. I'm sure half the people who play against Nasus don't even know that it cuts a flat 40 armor when maxed. Nasus's passive offers too much sustain, to the point where he can straight up ignore the enemy laner completely. That feels awful to play against. Knowing that all your poke and skill goign towards landing skillshots/combos and he just ignores you and keeps on stacking.

I don't think Nasus is OP right now, but i do believe hes broken. I think a way to fix him would be making his kit work more similar to his Q.

His wither could siphon AS and MS, this would make it so that when ganked 1 wither means a forced flash. The slow amount would be somethign like 50% and nasus gains 50% MS, half for AS at max rank.

Spirit Fire (e) could be changed to something like Nasus creates a zone that causes enemies to lose 5 armor and grants Nasus 2 armor for each champion effected every second for 4 seconds. Enemies fully regain their armor upon leaving the zone. Nasus keeps the armor gained for 10 seconds.

Lastly his passive could be cut in half of what it currently(Nasus permanently has 10 / 15 / 20% life steal.) is and interact with his W, E or R. While under the effects of one of those abilities Nasus gains triple the health from life steal when striking those champions. This would still offer nasus sustain in lane but allow his enemy to poke him out at all points during laning phase. It would also make Nasus interact more with his enemy laner if he wants to win/sustain in lane.

My proposed changes might be overly complicated or just plain broken, any thoughts?

wtf did i read

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