So about ranked...

InfinitexMortal··1 votes·607 views

How are you supposed to do anything but move down when 8 out of 10 games your team just feeds and feeds and plays stupid wont focus towers and oh yeah feeds?

10 Comments

Mysticman893 votes

8/10 is statistically unlikely give the opposing team has 5 potential feeders while (assuming you won't), your team only has 4. In the short term you might have strings of bad luck, but if every game was just decided by feeders, you'd trend up in the long run.

InfinitexMortal1 votes

Idk it seems like my teams are always worse than the enemy teams by a long shot I might just have bad luck but its been very common for one or two people on my team to feed atleast 4 to 6 kills in the first 13 minutes of gameplay before any teamfights take place and the enemy teams rarely have any feeders

Mysticman893 votes

It seems that way, but that's basically how psychology works. It's known as negativity bias.

In the long run though, statistics will work out, as the game assuredly isn't singling you out and matching you with more feeders than probability would otherwise suggest.

InfinitexMortal1 votes

Good point never thought about that

LuluInWonderland2 votes

This post is meant to be constrictive and that is the implied tone...

Your KDA isn't very good. KDAs don't win games, but over a large number of matches, players with good KDAs are being more useful to their team. Also note I'm focusing on your losses. You learn a lot more from a loss than a win usually. Sometimes you are one of those feeders based on your history. For example, going 0/3/0 on Poppy, 1/8/2 as Teemo, 2/11/6 on Jinx, and another 2/6/5 on Poppy against a 8/3/17 Shen. That Shen simply did more for his team than you.

Okay, now that those are out of the way, what can you do to improve?

  1. Don't die. I know it's been said a million times before, but every death is a severe loss in gold per minute (GPM) for you, loss in XP, and worse yet, loss in ability for your team to put pressure on the map. To be fair, overall your losses aren't significantly high (avg. 5 per game), but bringing that down to even a 4 or 3 will significantly help.

  2. It's a team game so your team comes first. I noticed a lot of your matches, especially on losses, don't have you with a lot of impact on the game. Your kill participation across the past 20 matches is only 34%. It's far less on your losses. When you win lane, there's no point staying there any longer so put pressure on the jungler or another lane to help protect against your "feeding" lane. When you lose lane, don't stick around to get denied CS or killed again. You're not worth much anymore, so roam and pressure other objectives until you can gang up on whoever is fed to put them on tilt.

  3. Keep a level head. We've all had feeders in matches. We've all fed hard. Sometimes it's a bad lane matchup. Sometimes you're just outplayed. Sometimes it's the team comp. Sometimes you just play poorly. Shake it off. The only thing common in every match you play is yourself. It's never the jungler's or a laner's fault that you lose a match (in at least anything below plat). Every match is winnable if you play well. Focus on your own ability, not theirs.

  4. Play what you know, but play what works for your team comp and against theirs. There are some hard counters out there that will put you or somebody else on your team at a severe disadvantage. You have to play around that or get advantages in other areas. Winning lane doesn't mean much if you can't spiral that into a victory.

  5. Your builds and build orders are a little odd at best. They're not gold efficient. That's raw power being left on the table. For example, what's with the 2.5 rod Blitz? Rod takes 10 minutes to stack after purchase, and the level regen passive is unique. Executioner's Calling is only effective against HP regen champs - otherwise it's a waste of money relative to other options. Against a Jax, Brand, Blitz, Riven, and Ashe, it does almost nothing. The item isn't bad at all...it's just not efficient unless there are at least 2 significant champs (or 1 very fed one) that relies on regen (think Garen, Mundo, etc. as the prime culprits). I also see a lot of unfinished items. There are 8some* cases where buying only part of an item is more gold efficient, but usually that's not the case. Once you start on an item, finish it. The exceptions are things like Glacial Shroud and Spectral Cowl and such.

Best of luck on the fields.

Edit: For a rough point of reference, I normally aim for a 3.0 KDA and 50% kill participation (counting wins and losses) to tell if I'm being effective or not in a match. Again, in a single match it's just a number without meaning so don't focus on KDAs or anything. But it is a good Key Performance Indicator (KPI) of how you are doing and what you can do to improve your game.

InfinitexMortal2 votes

Thank you. You pointed out a lot of things to work on that i need to improve. I like that you actually pointed out things to improve on instead of just saying "get good" lol

LuluInWonderland2 votes

{quoted}

Thank you. You pointed out a lot of things to work on that i need to improve. I like that you actually pointed out things to improve on instead of just saying "get good" lol

You're welcome! Yeah, "git gud" is just trolling. lol

MagiAladdin1 votes

make a premade or duo

MR SEX1 votes

git gud

InfinitexMortal1 votes

Right cuz i can "git gud" and magically adjust matchmaking to not put tilted losers on my teams. Brilliant

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