[{quoted}](name=Requiem of Bones,realm=NA,application-id=3ErqAdtq,discussion-id=3oNdJmKn,comment-id=00000000,timestamp=2017-02-04T00:54:56.572+0000)
I apologize, I didn't say he was uncounterable or even unbeatable, the topic of the thread and the general idea of this entire post was the ask the question is this healthy for the game, allowing a champion to perform effectively in 4+ roles in the game with little in the way of strategic counterplay outside of have spellsheild or more burst. outside of that the one-shot champions you speak of can actually only perform well in 2 lanes without a lot of assistance to perform in a third
and aside from that you seem to have missed kayle in my post and focused on your very narrow scope of teemo, perhaps you should read the entire post before downvoteing something that is a legitimate question
Kayle has to get to late game to be effective, and she doesn't REALLY build the same as Teemo(he CAN built like Kayle, but usually either builds AP or a mix of AP and one attack speed item, maybe 2 in some situations, he's very flexible in build patterns). Kayle builds PURE onhit to be effective, this means she needs a lot of items to actually get to the point you're talking about. Also support Kayle is actually not good imo. She has a heal and a slow, that's it. If she uses her E, she's taking minions while poking, so I dunno where you got "Kayle support good". Also, support Teemo has to have a support's income, which means he no longer can take half the health of an enemy with one shroom like AP Teemo, and he can't right click+Q you to death like
Teemo, unless he starts getting kills and popping off becoming a second carry. Support Teemo works because he has a blind, this allows him to blind the enemy ADC so they can't auto you while you can auto them. A good counter to support Teemo(or Teemo in general as an ADC) would be someone like
or
who use abilities more than auto attacks, or someone who simply outranges him like
. Teemo has a very short attack range, so support Teemo is actually really hard to pull off well. As for jungle Teemo, it's also really hard to get started as a jungler(I've tried it). You build more onhit kinda like Kayle though so eventually you become a late game powerhouse(assuming your game makes it to late game). Late game champions, if allowed to make it to late game, become insanely powerful. This is why if you let a Jinx start popping off, she's going to obliterate your entire team eventually while laughing maniacally. I wouldn't say that game health is really being obstructed by these champions being able to play multiple roles. Hell, I've seen Nightblue3 play jungle Lux more than once and do well. It's moreso about the player behind the position than the position itself in most of the instances you're mentioning because it's not something that is easy to do for most people.
Kayle was a mid laner, but now going mid lane isn't really easy for Kayle since it's easier for her to go top and harass melee champions. She's an easy gank there, but as long as she can get to late game she'll be good. Going mid isn't too amazing for her now, since she has to right click them to deal damage and more mages are outranging her autos. Jungle Kayle can also work, but her CC is pretty weak(it's a strong slow but she has no hard CC), so you could be putting yourself out if you opt into her instead of another jungler.
Btw I rarely EVER see AD on Kayle, unless you count
since it deals physical damage.