@RiotRepetior Please confirm and comment on Jinx Changes (pre nerf)
So I made a post about this before and we got off topic compairing adc's. This time I'll keep it simple.
had two minor quality of life nerfs done by cloak
and dagger
before her q and r where appropriately nerfed. I don't want the big nerfs rolled back, but i want these subtle changes reversed.
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Chomper vision. Once deployed the chompers used to give maybe 300 units of vision, and would expose trapped foes. Then it went to no vision, and now it is only exposing trapped foes i believe. I really miss using my chompers to get vision accross Forrest and base walls for tricky plays and picks. Please add vision again.
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Fish bones. I just saw a red post from our favorite rioter defending auto attacks staying with a champion that flashes or leaves range.... However with fish bone rockets if your target leaves range or gets in a bush the animation cancles and you get a thwunk sound of limpness from your deathlauncher. Before these changes once you right clicked a champ that champ was getting a rocket, which was especially important when fighting kalista or tristana. Now im thwunking away like a dork. Please give my rockets the same coding as other AA's.
So riot and fellow jinx mains answer me this: Can you confirm these changes? Do you think they balance her or make her clunky?
P.s. sorry you get summoned like a balance poltergeist every day but we appreciate your communication.