Small Healthy Aatrox Improvements
I've made a few threads on changes to Aatrox
that I thought would make him more viable, but honestly those changes would just make him overpowered. His kit is in a good spot right now in terms of making him the jack-of-all-trades, but master of none, however he lacks one specific thing: stats.
His base stats are in a terrible spot right now, with quite literally the third lowest base health for melee champions (the first being Evelyn and Elise being the second, although she is technically ranged as well). His total health at level 1 is 480, which is low compared to a high damage "squishy" like Fiora who has 535 total health at level 1. Her base armor and ratios are higher than Aatrox's as well. To be the jack-of-all-trades, he has to be tankier than squishies but do less damage, and do more damage than tanks but be squishier. In other words, to be average in everything, the stats can't be lower than every other competitor, but in the middle.
This is my suggestion for buffing Aatrox:
Increase his base health to 425 (+86.5 per lvl) from 395 (+85 per lvl) Increase the AD ratio on Blades of Torment to 75% bonus AD from 60% bonus AD Increase the radius of Dark Flight (both the damage and knockup radius) by 2.5% per rank (10% at rank 5)
This will actually give meaning to his description of Figher/Tank while also giving him a little more mid/late game damage and utility. It will aslo allow him to survive early engages where anyone with a stun (
) will absolutely destroy him if engaged on.