Runeglaive change concept

Bârd·7/2/2015, 12:09:19 AM·1 votes·127 views

Spellblade>> (magic sounding item name) Dealing magic damage causes enemy units near the target to take 30-50% of that damage, depending on their proximity to the target. Additionally, 15% of magic damage dealt to monsters is restored as mana. Any one enemy may not be damaged by this effect more than once per 2 seconds.

The problem that mages have in the jungle is that their clear speeds often suck, and they have massive mana problems. Well, we have an AD item that gives waveclear. Back in season 4, we had spirit stone make the jungle usable for AP champions. Combine these, and we have an item that anyone from Fiddlesticks to Diana can use.

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