Why do we have late game Hypercarries who are early game turret busters?

Vaelix·8/31/2015, 4:13:57 PM·7 votes·891 views

Doesn't this mechanic allow them to circumvent their own weakness of the early game by allowing them to snowball a global gold advantage and get them into item / power spikes quicker?

Or to put it in other words.. Jinx/Tristy. They are late game monsters that you want to shut down early and try to prevent them from scaling. So doesn't allowing them to get early gold more easily than other carries, though their amazing tower pushing seem counter intuitive to their counterplay of 'Don't let them get early gold to scale with'?

(I've always felt there was a problem when a champion was able to counterplay THEIR OWN counterplay, or am I crazy?)

10 Comments

Erockandroll8/31/2015, 4:20:27 PM2 votes

It takes more than Just a few turrets to Snowball into your rock solid late game.

Also it's getting to the turrets that's the tricky part. Many times have I tried playing Jinx or Trist, but I can't make use of my turret sieging power, unless I get help from my Jungler, or a lot of pressure from my support.

Earl Eulrich8/31/2015, 4:27:42 PM2 votes

same for Azir...I also think Riot doesn´t do enough to make sure lategame-hypercarries have trouble early on so that it´s ok for them to be rewarded later on. But as it is...e.g. in the LPL finals Imp firstpicked Kog´maw 3 times and won laning-phase without troubles in all games. Azir is pretty much unbeatable midlane early on due to his incredible efficient pushing-power and the long reach. Tris/Vayne/Jinx just can snowball out of hand insanly quick if you set up a kill, which is fairly easy to do with their kits.

So yea, I´d like to see a really weak early game on Champs that hyperscale into lategame aswell.

Thief of Time8/31/2015, 4:16:34 PM1 votes

Jinx is just crazy strong right now and what they need to do is make her base mana pool reduced because she just abuses rockets in lane, out harasses and out cc's most carries then outrades with mini if you try to go in to prevent her harass

thumbnail98/31/2015, 4:34:36 PM1 votes

Well if you leave an ADC alone with a turret its going to disappear.

Look at Cait she was the go to turret killer a long time ago and she doesn't even have a steroid. I do agree that we have an actually better version of Trist then we had before.

Narasimha8/31/2015, 6:01:29 PM1 votes

So doesn't allowing them to get early gold more easily than other carries, though their amazing tower pushing seem counter intuitive to their counterplay of 'Don't let them get early gold to scale with'?

Not necessarily. Pushing early is not always a good thing. It opens you up for ganks, which Jinx can be vulnerable to depending on her support. And more importantly, while taking a tower early grants immediate gold, it also backfires in that it lets the opponent farm much more safely than you. The small amount of gold you obtained by rushing the tower is soon lost when the enemy adc can free farm, and you can't push in to do the same.