Mobility Tax

Rhlax··3 votes·396 views

The problem is not mobility.

Lee Sin and Zed are really fun to play, but unfun to play against. They land all their skill shots, you die. You land all yours, they just run away.

They are harder to kill, therefore they should be rewarded more when killed.

How a mobility tax; additional gold reward for killing mobile champions?

6 Comments

straight4free2 votes

How about mobility means you deal less damage / second.

Almost like that would be fair.

TheKingDodo2 votes

that would involve making them balanced. they aint gunna do dat

Rhlax1 votes

I think it is a bit more complex than that. Non-mobile champions do already have damage advantages.

The real problem with mobility champs is that they are much much harder to kill.

Killing a Lee Sin in a 1v1 situation as a non-mobile champion? Good luck.

TheKingDodo1 votes

Are we really going to complain about mobile champs if they don't do damage? who cares about killing them when they're not worth killing? Sure they can go for objectives, but not doing damage = slower BD = longer time to force a team fight, ace them, then win.

Rhlax1 votes

What about those people who plays the mobile champs?

Feels like a classical wack a mole - Morello styled solution. When you add a mobility tax, you don't nerf the champs directly, instead they are paying for their safety.

Narasimha1 votes

Its not just 'mobility vs damage'. Its more like 'mobility vs damage vs defense/utility.'

Its why Lee is the only one who breaks the rule, and why Zed comes dangerously close. Every other mobile champions pays off in some other way.

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