Mages vs Supports: how to make them different.
Supports should have high base damage and trash tier scaling, encouraging exp over gold and making them good for the role, but weaker than a real mage.
Mages should have low base damage and high scaling, rewarding farming and kills as well as setting a higher damage ceiling for them.
I know champion diversity and versatility are cool; however these two roles cannot be interchangeable if the game is to be balanced.
Which category do we want lux, brand, karma, lulu, and all the other flex pick supports I can’t think of?