Veigar's rework was a good thing
He got range. Veigar is a SEVERELY squishy champion and going too deep in will easily resort in death, thus having increased range is always fitting.
He got counterplay. Back previous to the rework a Veigar could just instantly stun you to then quickly finish you off with the rest of his abilities, where is the counterplay in that? There is none, and it was extremely toxic and unfun to play against. Now you have the choice between being stunned, being trapped for ages (honestly increasing the duration of event horizon would be a great buff) or flashing out. Though, like every other skillshot, if the ability is used properly, very few people will have the reaction time to avoid the stun.
He got interesting mechanics. Previously Veigar was just this champion where you clicked on minion a bunch in the early-game (unlike nasus' Q it's a ranged attack, making it less risky and less interesting), and in the late-game just press E slightly to the side of an enemy to stun them and proceed to click on them.
The only issue with Veigar's rework is that he is SLIGHTLY weaker than average, but that can easily be fixed. Veigar is now a much better designed champion whose fun to play yet not so unfun to play against. The instant stun was toxic and needed to be removed, just like Annie's current stun.
Just please, stop complaining, the rework was an improvement, weither you like it or not.
PS: Sorry if it's hard to read, i've been on the computer for a little too long and I have a minor headache.
any Blink/Flash, geting out of E before it forms...
