Riot Said Cassiopeia's Passive Can Go, Its Time
TLDR; In the face of massive hate for the Cassiopeia rework Riot feigned willingness to keep working on Cass, particularly her passive. 9 months later it's still in contention as the worst rework ever and you can barely read a champion rework thread without someone bringing it up. It's time to pay the scaly green piper.
Of course we could remove the passive. I haven't answered those questions so directly, but I've been explaining why the passive is there in the first place, and why I don't think its working as intended. This thread has been particularly fruitful because many people are contributing their ideas of how to make the passive actually contribute add to the champion what it was to supposed to and overall just be more exciting. If even after all this ideation and experimentation the passive still proves to be a dud, we would can it. It's true some people really don't like it, but I think that's exacerbated by a general distaste for the rework, how ive been poorly engaged with the community, and Cassiopeia's overall weak state. So im trying to solve all those problems first and isolate the passive as the only variable, while simultaneously trying to improve it. But yes, while we have high hopes yet, we won't keep something in the game thats universally hated. -RiotStashu http://boards.na.leagueoflegends.com/en/c/gameplay-balance/zuL472BJ-cassiopeia-plans
I'm interested in, mostly, if these changes address the pattern concerns. That's the hard part to pivot on. RE: "How long it's been." I understand that sucks. But that can't do much to effect today's world - I think it's pretty consistently hammered on but not valuable to reaching anything valuable. The primary intractable goal, gameplay-wise, of Casseopia, is to change her power curve from lane bully to [not lane bully]. That's the part that's non-negotiable because it's the unhealthy pattern with the type of kit she has. I think a lot of people (Veigar comparisons) miss this point, and I can't say much but "sorry guys." Other than that, nothing else is non-negotiable. Some things are harder to change if they need VFX or animation support, but the above reason is also why we won't "revert" Cass. The passive is a chore - OK - then how can we make it satisfying? What specifically makes it a chore (I've not been in all the threads, so forgive my ignorance to what's been said in its entirety)? Knowing what sucks, rather than it sucks, will help me understand the pattern issues with this stuff. -Morello http://boards.na.leagueoflegends.com/en/c/gameplay-balance/2ExPaIic-about-cassiopeia-and-the-recent-pbe-changes?show=rundown