Why do some abilities finish the cast after champion death and some not? Why did Riot decide so?

RFPSHBYQl7··68 votes·3,504 views

For example why does Ekko 's Q return after he dies but Xerath 's W doesn't activate after he died but the animation already started. There are other examples too for example Draven 's R not returning after he dies. I'm not ranting or anything just curious why does Riot decide that some abilities can finish after champion death and some not.

40 Comments

MisterHealYoGirl14 votes

There's a difference between cast time and delayed effect. Xerath can move during his W, but it's still a cast time; if he dies before it's done, the spell doesn't work. Ekko's Q (and other boomerang abilities like Sivir or Talon) have a delay, but the cast time is complete as soon as they toss the ability out, so their death doesn't stop it.

Draven's is a boomerang, but I would guess that it's related to the reactivation portion; some portion of the code may require that he be alive for it to return.

RFPSHBYQl76 votes

Are you sure about that? Doesn't the small bar with blue line running appear too when casting abilities? What I'm talking is the thing which counts how long do you have to channel. For example when using Karthus R it will show how much of the channel is completed. Same appears on ability casts but it's just real fast and hardly noticeable(might be wrong, correct me if so. ALso idk if u get what I mean, I suck at explaining things and my english is bad :D ). Shouldn't that mean that the whole time when Xerath is moving it should be counting the time? It is no channel but still. And then I wanna ask why Veigar's W appears after he dies? Veigar too can freely move around and do his stuff?

Faceroll Tactics1 votes

The blue line appears on abilities with a cast point, save a few. Syndra Q doesn't have a line because she doesn't need to channel it like xerath does. All abilities that originate from the champion with a few exceptions have cast points except for instant cast movement abilities and riven's q, which isn't instant but doesn't have a cast point either.

Now riven's q cuts out immediately upon death, but her ultimate does not. I can assume this is because her ultimate originates from her, whereas xerath w originates from the ground, same with syndra

AbiwonKenabi1 votes

Correct me if I'm wrong but I remember noticing that Sivir's boomerang blade didn't return if she died but Ahri's Q does. I agree with the OP that there is some inconsistencies there

Fondling Gems1 votes

No it does return, I think you are just mistaken there.

Wimbledofy1 votes

it's talon's w that doesn't return, or at least it used to not return, I'm not sure if they changed it.

Fondling Gems1 votes

According to someone else it does return now.

doiminat0r36004 votes

Velkoz Karthus also have this issue :,(

RFPSHBYQl71 votes

I know, I just brought out a few examples. Pretty sure there are many other champions too.

doiminat0r36002 votes

Its even worse when Vel panics and hits R only for it to never go off but go on cooldown. Just because Riot thinks positioning is important doesn't mean that you should have an Ultimate go on cooldown when it never actually went off and has no channel time.

Alfayx2 votes

actually Velkoz Karthus ults are both abilities that have a cast time vel does damage during the whole channeling and karthus does the damage whe he has already casted his r it would be such a bs if they could still cast their ults upon death and if you're smart enough you will NEVER cast karthus ult before dying (at least on late game team fights)

doiminat0r36001 votes

That's not the point I was trying to make. I know both of them are channeled but when Vel hits R, it immediantly toggles forcing it on cooldown, even if no beam was actually emitted from his eye. The main issue is that it has a small .5 second window where if you die, you do no damage and emit no beam of light from your eye but you still have a cooldown.

Spoofghoul4 votes

Sion should keep charging with ult if he dies during the ult His q should land upon death his soul furnace should pop upon death

AMYS GRAVE9 votes

If sion dies his shield would have to have been gone through, and when the shield is reduced to 0 it isn't popped alive or dead.

Spoofghoul3 votes

haha you caught me

[zombie-brand-clap]

DrCyanide3 votes

This has vexed me more than once on Xerath...

Targon1 votes

Same! Haha :P

Derfel3 votes

you say this like riot has any control over their own code

notice me Sin pi2 votes

they do have control over their own code, and they can change it if they want to. Except they are more interested in devoting their resources on other stuff.

Overlord Forte3 votes

Legacy code, generally. Boomerang effects like Ekko's Q used to not return on user death, but were specifically fixed into doing so.

The overall rule set tends to follow:

  1. Abilities that complete their casting time exist independently of the caster.
  2. (Channeled) Abilities (that) require an active component with the caster, can be interrupted or are stopped by the caster's death.

This tends to be fairly consistent in new champion design, but not so much the older ones. Draven's R not returning after this death, for example, is a weird in-between a normal ability and a channel effect. If his R is returning to him already when he dies, it completes, but fizzles when it's going out and tries to return.

Talon's W used to not return on death, as another interesting point. It was later fixed to do so (along with Ahri, Sivir, etcetra), as it was deemed to be a correct design choice #1 above.

There's a variety of skill shots that can fizzle upon user death, even though they shouldn't--not for any particular balance reason, but they haven't had code adjustments not to. I've been in favor of a general 'rule set' pass for a while now, as it'd help to bring all abilities in line to a common ground.

MissingKayo2 votes

Wait Talon's W doesn't return? I play him a fair bit and I was pretty sure it did.

I remember getting kills after dying multiple times without the passive bleed.

RFPSHBYQl71 votes

Maybe it does now after the mini rework as I haven't really paid attention to that, but before that it didn't return for sure

Lord Malpercio1 votes

[{quoted}](name=Darkest Death,realm=EUW,application-id=3ErqAdtq,discussion-id=3E10Ycom,comment-id=00020000,timestamp=2017-02-18T16:59:19.010+0000)

Maybe it does now after the mini rework as I haven't really paid attention to that, but before that it didn't return for sure

Can confirm it returns, have gotten many after-death kills with it.

RFPSHBYQl71 votes

Well then I were mistaken it seems. But still. Vel? Xerath? Other champions? Riot please...

Syrai2 votes

I was playing Orianna last night, and noticed countless times where the full animation went off but my ult damage never did.. It was quite frustrating in this lethality one shot blow up meta.

draecina1 votes

Had this happen a lot to me, and also nami q and r despite the sounds and animations going off

Proxy3452 votes

This is why I love Heimerdinger lol Lost count of the amount of times that I got kills while dead after placing down his ult turret lol

SiG DxD1 votes

yeah ,agree ,this sounds a bit like they favor some and some like fk off talon

NodirjonSattarov1 votes

Draven R doesn't come back either

JhamSleaz1 votes

Fully charged sion Q feels bad man

Βig Βoss 1 votes

same with malza Q

Hay5eed1 votes

Draven's R does return after he dies though....

LA Losty1 votes

I dont think it does if its still traveling outwards as he dies. If its already returning then it probably does.

Photos of Ghosts1 votes

So, to sum it up:

  • casting time: death interrupts it
  • delay: death doesn't interrupt it, seems Xerath W is bizarre in that it looks like a delay but is actually a casting time
  • projectile: keeps going unless bug
  • boomerang return: case by case, thanks for pointing out.
Skelenth4 votes

Put Veigar E and Vel'Koz E into the bizarre delay category. Xerath's can't actually be a casting time, because he can use W-Q even before W pops. Similar with Veigar E, he can cast other spells after his casting time (the little wand-wiggle) but if he dies before the cage forms, it won't pop up at all. Vel'Koz E seems to be a projectile, but also works like Veigar E, as that it stops when he's killed during it's animation (the flibbery floop flying to the target area)

Photos of Ghosts1 votes

That's bad :c

RespectPlus1 votes

Talon's W for example doesnt return to him if he dies

Standgrounding1 votes

Syndra R damn...

She dies and takes you with her.

6Sfool1 votes

I remember that ahri buff. Not sure why they did buff that, she was fine before.

More from Gameplay

More by RFPSHBYQl7