About Dynamic vs Solo Queue
So, this is an unpopular opinion, it's gonna get down voted and/or ignored, but I'm posting it anyways. I'll keep it short because I know the boards doesn't like reading long threads.
League is becoming a more team-based game. With higher death timers, dragons being more important, rift herald, turrets being less effective, and the global gold from killing players on killing sprees, the game is definitely becoming more reliant on teams.
This was a much needed update to transition everyone into realizing this, however Riot doesn't outright say things like this, so it came across very poorly. I agree with dynamic queue existing, and it does have glaring flaws that should have been addressed forever ago (4-man queues shouldn't exist, despite 2- and 4-man queues being the most popular.) but overall, because of the slow transition from solo to team based, it's a much needed change. Season 5 was hard to solo carry, season 6 is even harder to.
Plus, it's a damn tank meta, the most team reliant meta in existence...