To be frank, masteries are boring

Witch of Babylon··3 votes·573 views

We have so little options to pick in masteries. I'm sure everyone wants more options in what they can do that makes them feel more "unique". This guy got so many upvotes (http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/9r9v2RR9-complex-mastery-system-a-fan-project-100-hours-of-working) because people loved the idea of having so many options to pick. You only have 3 trees to choose and you will only be utilizing 2 of them. That's pretty boring right there. This guy made 12 different ones. That's really interesting, don't you think? We actually have something to choose from. I know Riot is changing masteries and runes next season, but they're probably not doing something as cool as that fanmade system. But maybe we can make them, considering they are adding a sandbox, solo queue and other stuff.

31 Comments

venomous frost1 votes

I admit I haven't read it....

but more options does not equal more diversity. Just like there are 150 champions, only the 20 strongest or so will see play.

Witch of Babylon1 votes

Don't worry with 10 bans we'll be forced to play more champions. :)

oSEXYPLATYPUSo1 votes

hmm 133 champs and more then 20 get played. i know for a fact i play at least 25-30 champs

oSEXYPLATYPUSo1 votes

or just do away with all runes and masteries and the only way you enhance your champ is through the items you get in game... so level 1 every one has nothing but the base stats of the champs

Commit Sudoku1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=0001,timestamp=2016-10-16T16:54:19.486+0000)

or just do away with all runes and masteries and the only way you enhance your champ is through the items you get in game... so level 1 every one has nothing but the base stats of the champs

im ok with throwing out runes but if that happened base stats would need to be raised because jungling without that 9 extra armor sucks, masterise are fine though

oSEXYPLATYPUSo1 votes

but with out runes no need for masteries.... all people are at equal footing starting the game... and instead of increasing base stats... it would limit the roles of what champs can play where . your super squishy low /no sustain junglers would have harder times where your tanky sustain junglers would thrive

it would effect every role.

Commit Sudoku2 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=000100000000,timestamp=2016-10-16T17:03:50.638+0000)

but with out runes no need for masteries.... all people are at equal footing starting the game... and instead of increasing base stats... it would limit the roles of what champs can play where . your super squishy low /no sustain junglers would have harder times where your tanky sustain junglers would thrive

it would effect every role.

there is no such thing as equal footing in league runes has terrible accessibility thats why it is a terrible system masteries everyone gets max pages and ability to make them the way they want at level 30 the only thing that can really would make masteries better is access to all 30 at level 1 there is no reason to stagger the accessibility for new players

oSEXYPLATYPUSo1 votes

but if you do away with runes and maseteries then the issues associated with them go away

ZephyrDrake2 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=00010000000000000000,timestamp=2016-10-16T17:11:35.159+0000)

but if you do away with runes and maseteries then the issues associated with them go away

and a whole other set of issues will arise as well, you would need to buff/nerf/re-adjust everything in the game. The reward for getting rid of runes and masteries are outweighed massively by the negative impact it would cause

oSEXYPLATYPUSo1 votes

what negative impact? plz explain...

with out runes and masteries and all champ have nothing but base stats then no one has an advantage/disadvantage from runes or masteries

then people cant cry runes cost to much ( they are free ) and say masteries are broken

then it comes down to who can out play who instead of who had a better pre game set up

ZephyrDrake2 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=0001000000000000000000000000,timestamp=2016-10-16T17:16:06.266+0000)

what negative impact? plz explain...

with out runes and masteries and all champ have nothing but base stats then no one has an advantage/disadvantage from runes or masteries

then people cant cry runes cost to much ( they are free ) and say masteries are broken

then it comes down to who can out play who instead of who had a better pre game set up

so jungling won't be affected right? so early game damage won't be affected right? early game resistances won't be affected right? mid-late phases won't be affected in the slightest right? sorry dude but look at everything that masteries and runes give throughout the entire game. You cannot simply take everything away since it will screw everything up! might as well just have carbon copies of the exact same champ but with a different look. I mean, that way no one is going to be at a disadvantage/advantage for picking certain champions against some other random champion

oSEXYPLATYPUSo1 votes

but if no one has runes or masteries then it comes down to the base stats of champs and the items they get in game only ...

with out runes malphite is still gonna be tanker then vayne and vayne is still gonna out dps him and so on

the damage in theory would go down but it would go down for all and therefore in comparison it would be on par for the stats the champs have ...

why do you need runes and masteries to make a champ do more damage... if no one had them then you can still do damage... you just need to do less of it to kill cuz people arent as tanky dont have as much hp, mr, armor etc

its all relative

ZephyrDrake1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=000100000000000000000000000000000000,timestamp=2016-10-16T17:25:05.252+0000)

but if no one has runes or masteries then it comes down to the base stats of champs and the items they get in game only ...

with out runes malphite is still gonna be tanker then vayne and vayne is still gonna out dps him and so on

the damage in theory would go down but it would go down for all and therefore in comparison it would be on par for the stats the champs have ...

why do you need runes and masteries to make a champ do more damage... if no one had them then you can still do damage... you just need to do less of it to kill cuz people arent as tanky dont have as much hp, mr, armor etc

its all relative

are you really that thick in the head? tell me what does runes and masteries provide? it provides not only a boost to the early game but also the mid to late game. Jungling will be more difficult to the point of being almost impossible except for a select few champions. Early game bullies will immediately be the best champions in the game since no one will be able to withstand their early damage. Some champions actually need the stats that runes and masteries give in order to even survive the early game. Once again, look at every single little thing that runes and masteries provide before coming out and saying whatever it is that you are saying since they impact the ENTIRE game not just the first few lvls. It not only impacts damage, it also impacts how resilient you are, how impactful skills are (whether they are damaging or supporting) it impacts early jungle clears, it impacts sustain all throughout the game. You cannot just say "it'll come down to base stats" since that's not how the game is balanced around. Why do you think that everyone got an armor buff when the armor runes got nerfed? think about stuff before you even attempt to say something

oSEXYPLATYPUSo1 votes

yet all that can be compensated for and then you dont have to balance around runes or masteries... you just balance around base stats on champs and items and in theory it would be easier to balance cuz there are less variables. and if all champs had all runes and masteries it would still having them all in the same places they are now just with less stats.. how is that hard to understand

lane bullies already bully lane not cuz of runes and masteries cuz of their kits and base stats and they dont scale as hard as other champs... runes and masteries dont make them lane bullies

then with out runes and masteries you would really have to consider match ups and team comps cuz you cant blindly pick any champ and then wait to see how and what the enemy pick and just pick a rune and mastery set up to make it safe.

i mean they play the game with out runes and masteries for the most part pre lvl 30/ rank play

an account at lvl 1 experience has no runes or masteries and yet they find ways to win and play games so how would it be that hard to conceive that it can be done at lvl 30 and for rank play.

ZephyrDrake1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=00010000000000000000000000000000000000000000,timestamp=2016-10-17T10:00:52.772+0000)

yet all that can be compensated for and then you dont have to balance around runes or masteries... you just balance around base stats on champs and items and in theory it would be easier to balance cuz there are less variables. and if all champs had all runes and masteries it would still having them all in the same places they are now just with less stats.. how is that hard to understand

lane bullies already bully lane not cuz of runes and masteries cuz of their kits and base stats and they dont scale as hard as other champs... runes and masteries dont make them lane bullies

then with out runes and masteries you would really have to consider match ups and team comps cuz you cant blindly pick any champ and then wait to see how and what the enemy pick and just pick a rune and mastery set up to make it safe.

i mean they play the game with out runes and masteries for the most part pre lvl 30/ rank play

an account at lvl 1 experience has no runes or masteries and yet they find ways to win and play games so how would it be that hard to conceive that it can be done at lvl 30 and for rank play.

the benefits of getting rid of runes and masteries is nowhere near close to the costs of getting of it. Sorry to say this but you need to have a MAJOR overhaul of the ENTIRE game in order to simply get rid of runes and masteries. This is something, if you have to do it, you do it gradually. Not just a "let's get rid of this and then worry about game health later when it arrives". An account at lvl 1 means he is a new player who is facing against other new players and they are not jungling or using their champions at their fullest. Please give me an actual example next time instead of something so stupid. I can say i beat bots with no items. Does that mean we should get rid of items?

oSEXYPLATYPUSo1 votes

There already is a complete overhaul in the works wont see it til season 8 most likely and it was discussed to remove runes from the game.

ZephyrDrake1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=0001000000000000000000000000000000000000000000000000,timestamp=2016-10-17T16:22:53.622+0000)

There already is a complete overhaul in the works wont see it til season 8 most likely and it was discussed to remove runes from the game.

ok and? that's all the way then not now. Once again, you cannot simply get rid of runes and masteries without doing significant work and they aren't getting rid of masteries so they are doing exactly what i said had to be done which is GRADUALLY getting rid of it if it's necessary to get rid of it otherwise it'll just create a whole bunch of issues to the point it's just not worth at all to even attempt to do it

Commit Sudoku2 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=00010000000000000000,timestamp=2016-10-16T17:11:35.159+0000)

but if you do away with runes and maseteries then the issues associated with them go away

no they don't the fact they exist in the first place means that if they are taken away there will be the problem of "bring back mastery system" deleting a system because it isnt ideal doesnt fix the problem making it better does

oSEXYPLATYPUSo1 votes

how can there be a problem with runes and maseteries if they dont exist?

Commit Sudoku2 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=0001000000000000000000010000,timestamp=2016-10-16T17:16:49.965+0000)

how can there be a problem with runes and maseteries if they dont exist?

think of it like this imagine if tomorrow money no longer existed would there be a problem or not

oSEXYPLATYPUSo1 votes

we are talking about currency and a fake make believe item in a video game... that comparison dont work

Commit Sudoku2 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=000100000000000000000001000000000000,timestamp=2016-10-16T17:54:31.334+0000)

we are talking about currency and a fake make believe item in a video game... that comparison dont work

they do though runes and masteries are in the game accounting for what champions already do and aren't meant to be a simple add-on to the existing game it is meant to be a part of it

monetary system is a part of our economy it effects how our world works

taking either of these away will drastically change how either of them work and sure both are adaptable you can just trade for goods or play the game with part of it missing neither of them are ideal to do

oSEXYPLATYPUSo1 votes

wrong the champs can still do what they are designed to do with out runes or masteries . they are jsut there to boost what ever stats you want to increase on whatever champ

Commit Sudoku1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=00010000000000000000000100000000000000000000,timestamp=2016-10-16T18:06:29.173+0000)

wrong the champs can still do what they are designed to do with out runes or masteries . they are jsut there to boost what ever stats you want to increase on whatever champ

See that is where you are wrong champions are designed with Runes and Masteries in mind they dont make a champions stats, base numbers, and scalings first and not think about how runes and masteries will effect them. That would be stupid and every (literally every) champion would be broken on release because they wouldn't be scaled down so runes and masteries would make them OP. So because they are made with Runes and Masteries in mind they are more adjusted to the actual game.

Deleting Runes and Masteries would be too drastic of a change to league, making the game extremely different. Just think about it without runes and masteries Warwick, Fiddlesticks, and Yi would be broken in comparision to Lee Sin, Elise, and Rek'sai simply because they no longer have the defensive stats to clear the jungle safely.

As I said before deleting something because it isn't ideal does not make it better.

oSEXYPLATYPUSo1 votes

for example you mention fiddle in jungle , well he would suffer too not having ap or cdr to make his Q stronger and a low cd so he can use it more and heal from it

Commit Sudoku1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=32GVdwHW,comment-id=0001000000000000000000010000000000000000000000000000,timestamp=2016-10-16T18:22:39.992+0000)

for example you mention fiddle in jungle , well he would suffer too not having ap or cdr to make his Q stronger and a low cd so he can use it more and heal from it

first thing fiddles Q is his fear second Fiddlesticks drain doesnt need CDR or AP to be efficient at level 1 there are champions that suffer more and champions that suffer less from the removal of runes and masteries and actually makes many many champions unplayable if it were to happen. What you want is delete runes and masteries and to hell with how it actually effects existing champions. Oh you are a jungle eve main well too bad you cant play her anymore because she sucks in the jungle without better base stats and her laning is garbage so might as well never play her.

oSEXYPLATYPUSo1 votes

my bad his W ... and yes its more effective with AP AND CDR the more AP you have the more drain it provides and the more cdr you have the more you can use it.

oSEXYPLATYPUSo1 votes

my bad his W ... and yes its more effective with AP AND CDR the more AP you have the more drain it provides and the more cdr you have the more you can use it.

there are tons of champs that have runes and masteries that are still not worth playing

so if a champ now becomes unviable due to no runes or masteries then other champs would then become more viable

oh wait that happens liek every patch when they buff and nerf shit right?

Commit Sudoku1 votes

more options than previous mastery system and riot already said they were adding more masteries for season 7 so really wouldnt complain until we get those

Requiemsfire1 votes

The issue is that generally speaking in most situations no matter how runes are changed there will always be a meta mastery set for each champion. That's a fact it will happen because if it doesn't happen then that just means the masteries aren't impactful enough to really matter. That being said, it's good that various masteries and keystones cater well to different champions and that some champions are better off taking grasp of the undying over fervor of battle or storm raiders surge over thunderlords decree.

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