The single best thing Riot could do to improve League of Legends

pE4CbxDPQO··633 votes·38,241 views

EDIT A bit past 500 upvotes and no word if anyone cares. Guess we can hope that they will address it in the new client. EDIT Almost 500upvotes no red response EDIT 420upvote hype. C'mon we care far more about hitbox clarity than new splash arts.

Hitbox clarity. I have personally used an oversized cho'gath's effed up hitbox to pull him through minions as Blitzcrank. I have tossed a LeBlanc chain in the general direction of someone to see it make a magnet hop over to them. As for Amumu bandages, I have done the same. Adversely, I have been the victim of dodging roughly 99 Lux lazers just to be shutdown. I have felt the wrath of Leona whiffing me, just to be stunned and killed anyways. Finally, I have been killed from melee attacks post flash. If any of this sounds familiar press that upwards arrow to the left. It would be amazing to play a game where the animation matched the coding. Ahri Orbs and Darius hooks need to be reigned in (both for opposite reasons)

Since the rise of Nautilus I have also notice it looks like his Q goes much further than it does. RIP.

Edit 6months later: Took this little video for the lolz. https://youtu.be/nsHlWVoT76E Its in the last 10 seconds but im bad at videos

137 Comments

BluePolarizer131 votes

I think having a game that doesnt DC someone every 30 minutes would be great too.

Jasiwel21 votes

{quoted}

I think having a game that doesnt DC someone every 30 minutes would be great too.

Pretty sure this should be a greater priority than it feels. I mean, for all we know they're working damn hard to improve things, but I have not seen a recent discussion or thread talk about the situation with deteriorating (yes it's getting worse) latency on the East Coast.

When I started League in S2, I had 70-80 ping. Now I have at least 91 and it always climbs, often spikes to unplayability. I'm too scared to play Draft now and it'd be impossible to play Ranked.

I had a game yesterday where we started 4v5, had a full team of 5 for maybe two minutes, then one of the dudes outright DC'd for the remainder and the one that RC'd was DC'd a minute later on-and-off for the rest of the obviously losing match.

I know we had a big East Coast Server thread with some Rito presence, but that's gone with the old forums and I have not scene a serious/official discussion about the state of Riot's improvements for the East Coast.

mikemil2233 votes

seen*

GREATEST VAYNE2 votes

lol...

KwangoTango3 votes

[deleted]

HadesHellfire1 votes

ah deathnote. worst ending ever

KwangoTango3 votes

[deleted]

HadesHellfire2 votes

i wanted him to win sooooo bad

HadesHellfire8 votes

i feel it. back in S2 it was steady 80 ping, never rose never dropped. now its steady 90 and its annoying how much it will just randomly start jumping everywhere

Top Tier Mafia3 votes

just recently my lag has become so terrible I cant even play, idk if its because the oce serer is down and a lot of them are on na servers now, but I have tried everything to my computer and nothing can reduce itmy fps drops from 30 to 9 and 150 ping

King Odin5 votes

How is 91 ping high? I have played with 151 my entire life, since I live in the Caribbean. 151 Is my ping at it's best and I'm Gold 5 which isn't that great but I don't think it's unplayable at all. I find 312 ping unplayable and that's my ping when someone runs Netflix.

Hawnda5 votes

At a certain point ping does get unplayable. But when you're accustomed to a certain ping and it changes, that makes it extremely uncomfortable to play. If you suddenly jumped to 91 ping from 151, you'd mess up your timing.

The Epicer ONe5 votes

yeah riot has a department just to lie to players.

Bismuthinite3 votes

{quoted}

I think having a game that doesnt DC someone every 30 minutes would be great too.

Haven't had a player disconnect during a game in months.

League of Potato5 votes

so you play custom bot matches?

FyshinaTux44 votes

Honestly, the three things they need:

  • Change skillshots, targeted abilities, and auto attacks, to have the same range priorities (edge to edge or center to center).
  • Completely redone items that allow more strategic choice than "I'm playing ADC? Ok, I'll get Last Whisper."
  • Runes/Masteries that don't show favoritism.
Kuroi867 votes

Change skillshots, targeted abilities, and auto attacks, to have the same range priorities (edge to edge or center to center).

This I think is a good idea.

FyshinaTux1 votes

Just that one? Not the other two? O-o

Kuroi861 votes

Last whisper could use minor tweaking, but there is still decent strategic options for many champs. The only problem is ADC is stale due to being almost totally reliant on crit (some marksmen are exempt from this, but in all too many of them are reliant on a crit build to be relevant late game).

Outside of a handfull of masteries, I think most of the matery trees are great. As for runes, they are just a full on pain in the butt as the cost of tier three runes either require you to regularly purchase IP boosts or you have to dedicate yourself to building a rune page for a single champ before ever moving on to another.

FyshinaTux1 votes

There are other issues with Runes besides T1 T2 and T3. AD rune pages can only utilize 2 sections for Offense without using runes that don't have the "slot efficiency" bonus. AP Champions can use 3 fully efficient slots for an offensive page. That's not right.

For reference:

AD's can use Marks (red) and Quints offensively while getting the slot efficiency.

AP's can use Marks (red), Glyphs (yellow), and Quints offensively while getting the slot efficiency.

As for masteries, I think they're inherently flawed toward damage/ranged.

Examples include:

  • Offense tree is arguably stronger than the other two
  • The utility mastery that gives gold for attacking, Ranged gets gold per auto attack, melee gets gold on assists (HEAVILY favors ranged)
  • Anything in the Defense tree that would help out tanky junglers, also is early enough to help out damage junglers, putting tank junglers at a disadvantage
  • the list goes on

As for Last Whisper needing a few tweaks, I think that there needs to be more items for penetration, that are all very situational, so that you can actually pick and choose what you need and when. But more on that after I complete my project (early January I hope).

Kuroi862 votes

Building only offensively is a bad idea no matter who you are. Limiting rune options actually prevents people from attempting full damage which is going to result in a full on feast/famine build.

The three trees grant you strengths in the ways that you want. The defensive mastery tree is built around a tank pushing for the late game, which is nothing new, the tank priority is to build and get to their late game as fast as possible.

As for more pen items that are a bit more situational. I think Riot is aiming a bit more in that direction, sort of. item 3071 item 3142 item 3707 item 3035 item 3153 vs item 3151 item 3135 item 3001 item 3091 item 3128 item 3020

Gøblín3 votes

{quoted}

Last whisper could use minor tweaking, but there is still decent strategic options for many champs. The only problem is ADC is stale due to being almost totally reliant on crit (some marksmen are exempt from this, but in all too many of them are reliant on a crit build to be relevant late game).

Outside of a handfull of masteries, I think most of the matery trees are great. As for runes, they are just a full on pain in the butt as the cost of tier three runes either require you to regularly purchase IP boosts or you have to dedicate yourself to building a rune page for a single champ before ever moving on to another.

Minor? It's 2300 gold for 35% penetration and 40 AD.If I spend the same amount on JUST armor, 2250g will get me 120. 120 sounds pretty good right? Except then you remember this is %pen, and I lost over 700g worth in value. %pen items are too strong.

TheI3igDaddy31 votes

East Coast Server. No Riot the LAN server in Florida doesn't count.

ImHerVoice5 votes

yeah I'm at lan with my old NA account. the players are so bad here..(quality of play is even worse than playing in pre 2.3kmmr in NA even in challenger on LAN.. they're just really bad...) And they're also racist against americans. Seriously the amount of bigotry here is just... what the hell man.

If I'm not being told to "go back to NA" i'm being called a gringo.

I DON'T EVEN HAVE TO TYPE ANYTHING THING

TheI3igDaddy8 votes

The cynical part of me believes that if we just get hundreds of East Coast NA players to migrate and piss off the Latinos enough, they'll rage at Riot for so long until they finally give us another server. Like I feel this is the only option sometimes.

Slushi Simcambi5 votes

I live in Texas and I have connection issues too.

One time my friends and I were in a game and put of the blue it just... Ends.

Also, my ping used to be a solid 50-70, now it sits at 90 almost the entire game, and rockets up for no reason that I can see.

Alëk12 votes

The horror of old NIdalee. +1 #Never4get

Tabs12 votes

Shaco hitbox is absolutely atrocious. Now when you have an insane hitbox on a skill, mixed with Shacos terrible hitbox you get this happening quite frequently . https://www.youtube.com/watch?v=PZQAcqRbJgA https://www.youtube.com/watch?v=mG32zL1jd3A

Saianna9 votes

Offtopic: Varus piercing arrow is so similar to old nidalees spear. I don't even need to aim to hit the target.

Kuroi8619 votes

Except it doesn't do near the damage and has to be charged for full range/damage instead of fire and forget. o.0

Saianna3 votes

You are sooooooooooooooooooooooo mistaken.

Varus built for poke (manamune, all possible apen, raw damage) can snipe you for 700 damage (600 if you are tank) every 4 seconds. From fogs of war range. And this arrow pierces.. So unless you are Braum, your teammates behind you will feel what it means to start poking fight vs Varus.

And if you get close he'll R -> E -> Q for sweet insta-squish kill combo.

I'd say his poke build piercing arrow is far scarier that pre-reworked nidalees Q.

But if he's built as any other ordinary adc, then yeah almost nothing to be afraid eating few of his piercing arrows.

IlyaK19867 votes

And if he gets flanked, he's dead right then and there. Given how he has no mobility at all, that's very likely in this meta. This is why you never ever see him.

FyshinaTux6 votes

In this meta? You mean "in this set of champions Riot has given us".

Arch Mage Magnus8 votes

100% dodged a Blitz arm today, was a good 3 feet away from me, still grabbed. In other news I killed Azir with Xerath using my Q when I was even further away.

Critmaster Garen7 votes

its really bad with flying champs like kayle aswell.

i thought they were gonna add the hitbox rings to the game at some point. what happened to that?

i cant count the times, i should have hit someone with a lux laser, because i aimed straight at them and it missed, because i didnt compensate for the weird hitbox and aimed lower than at the actual champ.

its not just about scratching people with skillshots when they should have missed. its just as frustrating to see a skillshot miss, when it should have hit from your perspective.

metaworldpeace105 votes

I agree. The hitbox clarity would improve the game dramatically. Especially with gamebreaking abilities, like Morgana q, Fizz r and so forth.

Urdnot Entar3 votes

While this is totally a thing that they need to fix, it's only a subset. Hitboxes are not only incorrect, they are also clearly malfunctioning. This is also a subset of the huge set of bugs that are existing in League of Legends (for a long time, I might add).

But yeah #RiotFixYourGame

SloshMoney3 votes

Kennen Q's...

My favorite ;) If you look at the skillshot versus quick cast...

Range looks shorter than animation.

Vesarixx3 votes

Ezreals Essence Flux is a pretty good example of this, there is quite a bit of space after the animation ends where it will still do damage.

Tin Tarantino3 votes

yeah getting hit with mundo cleavers as they fly right past your character model is pretty annoying

Eyrgos3 votes

Quinn's Q Hitbox is miserably bad... I think it has to do with where the impact counts on the character-model. Also, the radius is very unclear & feels extremely 'hit or miss' when it comes to landing a shot. I think they need to revert the radius-nerf from ages back or recode it's targeting paradigms (center-model/edge strike -> center-model/edge hit detection).

Fauxfire2 votes

All of this doesn't concern me EXCEPT the fucking melee attack after flash. I can't tell you how many times I've killed someone as Talon or Fizz because they couldn't flash out of my melee attack and how many times I flashed but they still went through for the kill. It's SO bullshit.

Ratchet Fortune2 votes

I remember so many times when I played as MissFortune and Jinx a few weeks ago a Blitzcrank would pull me when it should've hit the minions. I was even directly behind one a few times.

Rozair2 votes

That was one of the most skilful dodges ever seen. Fuck bad coding :(

FlameHalbrdOkido2 votes

In terms of skill shots and ranged abilities; in normal cast when you can see the range and width indicator, the projectile is purposely coded to go further than the range indicated and will be a bit wider. The range indicator in actuality is shorter than the full range, and smaller than the real width. This is to allow for mistakes and barely missed shots.

BattleMage1309022 votes

i've played so many games with thresh where a chogath or a zac just bodyblocks my hooks with their giant bodies so i can never get to adc's. There was this one time where a full feast stacks chogath with elixir of iron and a lulu ult on him just stood in the way in a jungle fight and literally none of our skillshots could get through him. T_T

Poske2 votes

Its actually intended for lux ultimate to hit a little bit behind it shows

Rekt By A Teemo2 votes

Listen to player feedback for a change...

hgjkdlsaf jeldvb1 votes

Unfortunately, a lot of this can probably be attributed to latency

pE4CbxDPQO2 votes

[{quoted}](name=hgjkdlsaf jeldvb,realm=NA,application-id=3ErqAdtq,discussion-id=31XvavNE,comment-id=0033,timestamp=2015-04-04T00:06:59.605+0000)

Unfortunately, a lot of this can probably be attributed to latency

oh? https://youtu.be/nsHlWVoT76E

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