Pull Hitboxes Need to be Fixed

Kisaragi Yuffie·1/15/2020, 7:31:36 PM·2 votes·1,455 views

There is a terrible problem that I've been noticing with all pulls on champs, except for Thresh which is weird. For some reason, the animation for pulls extends far passed the designated range on the tooltip, and even when you're outside that designated range, if the ANIMATION hits you, you're pulled. I'll take my last game as Kennen against Darius as an example. There were tons of moments in the game where the animation wasn't even close to hitting me at all, yet I was pulled anyway and I died. It was clear to see that I was FAR outside the animation, and yet I'm pulled. Riot, I swear, please fix this mechanic for all pulls. There is no reason that they should do this. PLEASE fix it.

6 Comments

xelaker1/15/2020, 9:00:08 PM2 votes

The hitboxes in this game are goofy and would take a ton of work to fix, which would make 0 lcs bucks.

S Tier Waifu1/15/2020, 9:51:39 PM1 votes

Thresh is actually the worst offender for weird hooks, they will totally desync 500 units away and make a weird instant jump to you

all support CC is super lolipopped so people will actually play the role and so that the types of people who can only manage to play that role feel impactful without having to land real skillshots, like i'm sorry but i've seen Jinx rocket touch people as it goes by and not explode, shit is a joke.