Kalista's hop now only works on every 3rd auto-attack
How broken is she now? Less? I would hope so.
How is anyone meant to compete with her mobility? Once she has built some attack speed she snowballs out of control and hops around like a frog that absorbed a gallon of coffee through its skin.
So here are some options on how to make it more balanced:
She can only hop on every 3rd auto-attack
Kalista's passive goes on cooldown after the first hop for 5 seconds, however, auto-attacks reduce its cooldown by 1 second
Kalista's passive gains charges over time and stores 10 at a time. You gain charges every 5 seconds.
Take your pick. Please give me some feedback other than "Don't ruin my champion!"
EDIT:
Okay. I obviously need to put up a disclaimer or something. I'm not saying she is too strong in damage. She is squishy as hell late game too. Two good hits on her and she in gone. Its the fact that no one can even come close to hitting her with anything in a team fight or anywhere once she has build some attack speed.
This is a matter of balancing the number of times she can hop in a short burst. NOT about her overall damage and or other factors. She is balanced in all the other aspects. ONLY her passive hop at high attack speeds.
to ensure those Gold Cards.