Something has to be done about Mage's ability to take turrets
I know a lot of people here circle jerked for stronger turrets, and I admit I understood why and even agreed for the most part. The issue though is that turrets were straight up overbuffed, and they feel overbearingly difficult to solo take as any mage that's not stacking attack speed(looking at you Azir), or Ziggs.
Turrets are taken far too quickly in bot lane and top lane due to the presence of AD and demolish but are taken far too slowly in mid without a rotating bot lane or help from a jungler. A lot of mages also happen to be immobile on top of it, as well as being extremely squishy, making damaging turrets even riskier for them to begin with. Why are mages put at such a disadvantage compared to other classes of champions when it comes to taking turrets? I feel like I might as well be a caster minion.
Build this, proceed to shred towers.
is trash right now and is badly in need of buffs.