Gangplank PBE nerfs

notmebuthim··1 votes·514 views

6.17 (PBE) Gangplank is getting a series of nerfs (since it's PBE the changes are not set in stone). Notes from http://www.surrenderat20.net Base HP lowered to 540 from 580 Remove Scurvy (W) mana cost increased to 80/90/100/110/120 from 60/70/80/90/100 Cannon Barrage (R) Cooldown increased to 180/160/140 from 160/150/140 Damage per wave lowered to 35/60/85 from 50/70/90

Seems a bit much... Its should be Base Hp and W mana cost or the Ult nerfs. Both is a lot to deal with.

4 Comments

Sahn Uzal2 votes

Nah, as a Gangplank main, I'm hoping it'll be enough to finally keep him down. It certainly won't be too much.

Mr Broken Wings1 votes

gp got like 10 nerfs since rework and is still cancer, hope this time they break his knees with that nerf. I am sick of permabanning him or doding games in which I have to face him~

Apocalypsic1 votes

GP is pretty busted right now. I still don't think those nerfs will be enough, they're not hitting his real source of power, his barrels and the free bonus damage and armor penetration they have.

Rain NT1 votes

Hes still scary late game, its just too easy to play safe with him and farm til late game. He basically only lost 5 damage per wave late game and mana cost increase on W.

This really hammers on him early, so bless the gods. His barrels will still hurt, and his ult will still be useful after he purchase the upgrades for it. Hes permabanned atm in high elo and competitive, that speaks to how strong he is and his potential. And they barely even touched his damage, so I think this is a win for GP players.

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