Zil's Ult is Pretty Uninteractive

Rebonack··2 votes·417 views

That's part of the problem, I think. A lot of his power is tied up in an Ult that amounts to 'don't sneeze on this guy for a few seconds or you're going to full-heal him.'

So that got me to thinking.

What if we remade Zil's Ult as an offensive tool with a little more interactivity (don't die while the debuff is on you) rather than a giant neon 'don't attack this dude' sign? So here it goes.

Cease to Exist: Zillian attempts to remove the target champion from the time-line, debuffing them for (duration). While debuffed the target's armor and magic resist are greatly reduced. If the target is killed while the debuff is active they cease to exist retroactively, undoing (percentage) of the damage they dealt to enemy champions and heals to allied champions after the debuff was placed on them.

Seems a little more time-y than the current Ult, yeah? And 'don't die while debuffed' is a hell of a lot more interactive than 'don't attack that due for a while'.

Thoughts?

1 Comments

DrNova2 votes

Eh. Would be so damned buggy. And far to hectic. So much information it would effect, it would be quite a mess when targeted enemy died, all the sudden random damages go up and down, people come back to life, ect.

Still wouldnt be worth playing him for anyways. He is all messed up

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