Re: All the Sightstone Threads

Teridax68··2 votes·627 views

What if the problem wasn't with the stats on item 2049 , but with the item itself?

Hear me out: Sightstone was created in Preseason 3 at a time where support itemization revolved entirely around wards: with support income at an even lower level than now, and no per-player cap on wards, supports were expected to buy practically nothing but wards, with little to no real items on the side. Sightstone was created to alleviate the gold burden on supports by giving them access to free, unlimited wards. Fast-forward to now, where not only do trinkets accomplish that exact same function, but there is such a massive amount of vision creep that it's easy to access multiple forms of vision on the map analogous to Sightstone (e.g. Wolves summoner 11 buff, Scuttle Crab, etc.). For 250 gold, anybody can purchase item 3361 , which provides almost as many wards as Sightstone, without having to waste a "real" item slot. Sightstone has effectively become increasingly obsolete, and would have no real purpose if supports weren't expected to also constantly have item 3364 on the side.

The other problem to Sightstone is that, not only does it carry little original gameplay of its own, it's impossible to make it more interesting: giving it any assortment of stats and bonuses independent of its vision means you may just as well make a new item with those same effects, which could be made a lot more interesting without its ward supply, and giving its upgrade, or potential upgrades, additional vision-based effects would make it even more of a must-buy, thereby reducing interesting gameplay overall (that's why item 2045 is such a terrible upgrade, so that supports aren't forced to rush it).

In the end, I think the problem with Sightstone is that it still exists: it's a relic from a time where supports were little more than ward banks with peel and crowd control, and it's heavily outclassed by much cheaper and less cumbersome trinkets. The item itself is not only a burden to a support's inventory, it's also one that achieves little in the way of fun or interesting gameplay (in fact, rushing it tends to make bot lane overly safe and boring). It would likely be better for everyone, especially supports, if it were eventually removed in such a way that supports wouldn't be forced to permanently stock up on individual wards. The bigger picture here is also that vision, while originally a responsibility practically exclusive to supports, has now become a true team game, where every member gets to contribute at little to no cost. Ideally, everyone should contribute to vision equally, whether they're a support or a marksman, and that means League itemization needs to stop forcing the bulk of the vision game onto any single role.

4 Comments

RussoRed2 votes

i for one main sup and i use a sightstone in everysingle game just so i can have the upgraded scaner to clear out wards at drake and baron just get he blue one at the beggining and if you get your full build then get the red one

Lwnt2 votes

I agree with you 100% and remove sight stone all together. With the sightstone items it make people think that warding is a support responsibility making them feel their no point to ward. Its so annoying seeing your 3 wards up all the time and no one else wants to ward. Its so stupid all you have to do is pay 250g while support has to pay 800g for vision and still ppl dont want to update it. I say by removing sightstone it will force other players to ward using trinkets. Maybe 2 people of the team will get the sweeper and the other 3 ppl of the team will get the updated yellow trinket. That way vision is a team sport and not a support role.

Beddlam2 votes

Removing sight stone would be a major nerf to support. You'r still need sweeper, and you'd still be expected to ward, which means your income would go back to being spent mostly on wards. The gold efficiency of the item is very important to support players. ADCs and Mid-laners aren't going to buy more wards with sightstone gone, they'll just expect supports to spend their meager incomes on wards. Sightstone is not a relic of season 2, its the thing that keeps us from going back to it.

Teridax681 votes

I agree, which is why I want Sightstone to be phased out and not removed instantly, as stated in the OP. My point is that we need to reach a state where supports aren't forced to sacrifice item slots for vision, which would then allow Sightstone to be removed without forcing supports to constantly buy wards on the side. We're already in a much better situation than, say, Season 3, where supports spent all of their income on item 2043 and Oracle's Elixir while others spent little to no gold on warding, but I think we still have some ways to go before everyone truly contributes equally to vision.

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