Fiora buffs? nerfs? huh?

gubigubi·11/12/2014, 9:05:09 PM·1 votes·656 views

Riot wanted to make her into a light fighter when they looked to rework her, and this pushes her a little more toward that aspect of the game.

Blade Waltz [R] - Damage reduced to 125/255/385 (160/330/500) but damage on the same target increased to 40% (up from 25%) Now my math MIGHT be wrong but that means something like this. Left full damage Right single target damage. Old 160 40 330 82.5 500 125 New 125 50 255 102 385 154 So you nerfed her team fighting and buffed her 1v1 slightly. My question is do you want to make her more of a split pusher than a team character and just reinforce her lack of utility by making her just split push the side lanes down and kill who ever shows up 1v1? I'm interested in where this is coming from since you guys want to nerf split pushing for season 5.

(Update) Okay so I did a little bit of math and this is what your damage could look like with 150 BONUS AD at level 6-10 with 1 rank in your ult. Targets New Old 1 793 676 2 976 931 3 1159 1286 4 1342 1445 5 1525 1700

Another (update) So If I read correctly. Physical damage: 160 / 330 / 500 (+ 120% bonus AD) Maximum single-target damage: 320 / 660 / 1000 (+ 240% bonus AD) <------------------------------ Minimum single-target damage: 200 / 412.5 / 625 (+ 150% bonus AD) So if you have 150 BONUS AD you will do 680 damage at level 6-10 against 1 target. Instead of the 793 as it caps off at 680 damage. So really you get a +4 damage bonus before level 11 against 1 target.

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