Urgot's E Change proposal

Bârd··1 votes·204 views

Urgot is this slow, menacing crab tank. His body is weak, barely kept alive by his chemtech.

Disdain doesn't fit. I get its purpose (proc your back knees) but you can fulfill that without having the crabman hop and do judo.

E: Disdain 50 mana, 16/15/14/13/12 second CD Urgot lashes chains 475 units forward, dealing 60/100/140/180/220 (+.5 AD) physical damage to all enemies hit. Chains stop after the first champion, causing Urgot to yank the two of them towards each other before throwing them over his shoulder by the chain, stunning them for 0.75 seconds.

1 Comments

midnight oil242 votes

I feel like it wouldn't work as well. Why I feel like current disdain works is because it shows that he doesn't care if you're in his way. You're in front of him, but he needs to move forward, so he just throws you behind him and moves on. Plus, then he'd be an entirely ranged champion in top instead of a guy who has a reason to move forward, so he'd be much safer in general if he was able to drag an enemy into his team instead of possibly flinging himself into the enemy team to make a move. This leads to my next point: Urgot has to be in a teamfight, the way I see it. He should skirt around the edges at times, but on the whole he's not a far away ranged fighter, he wants to get up close so that he can unleash his purge easily. E gives him a better way to do that that doesn't also overlap with Nautilus.

Basically: while he'd still be dragging himself towards the enemy team, it gets rid of the risk of his E, while giving him a nautilus Q that goes further by pushing the enemy into his team. Current E seems better, in my opinion, and makes the chains on his Ult more of a surprise.

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