ratio of 440% ... come on!

Plasma Servant··1 votes·553 views

it is totally op to have a jungler that has an ult with 440% ratio on his ult. No champion should have that kind of power. Burst ruins the game. Especially when riot makes it that getting kills improves the team that gets them. It just needs to be eliminated. Especially when AD champions already have their items proc on auto attack. AD champions should have at most a 20% ratio on any ability. They already have way more items, way more armor pen than ap champions, their items cost less. Lord Dominik's does up to 15% damage, and only costs 2700 (and provides 40% armor pen). There isn't a single ap item that comes close. And while deathcap (which costs more than any ad item other than trinity force ... which is so situational and isn't anything near I.E. in terms of damage) provides a boost and has 120 ap, the ratios on mages is so much lower than on AD champions it is pathetic. 440% on wukong's ult over the 4 seconds. Darius ... 75% true damage? Come on. STOP MAKING SUCH GLARING DIFFERENCES IN CHAMPIONS. Ganks happen ... it ruins what would otherwise be a fun game.

10 Comments

EndlessSorcerer6 votes

440% ratio over 4 seconds.

If you attack faster than once per second, you are dealing comparable damage to a single target with basic attacks.

AsphodelNext2 votes

Riot next patch: "We're nerfing autoattacks to 20% AD because we felt the ratio was too high for a targeted ability that can go down to a .4 second cooldown." "Also, Kalista's nerfed autos are now 10% AD."

Plasma Servant1 votes

and if you have hydra (melee) or huricane (ranged) you are dealing the damage to multiple targets.

AsphodelNext5 votes

AD champions should have at most a 20% ratio on any ability.

Lucian 400% to 600% AD ratio MissFortune 900% to 1200% AD ratio (1170% to 1560% with 100% crit)

If you're trying to look for high AD ratios, Wukong's are nowhere near the highest.

Plasma Servant1 votes

So that makes the argument even stronger.

Troiann2 votes

Ok, what the fuck are you trying to say?

Second of all, are you seriously complaining about wu's ult?

Ratios on mages are low because they can hit 900+ AP without a problem on a standard build. AD champs have to build full AD just to hit 400.

I don't think you know how this game works.

Dominick Destine2 votes

{quoted}

Ratios on mages are low because they can hit 900+ AP without a problem on a standard build.

Yeah no.

OP is making a bad argument, you are making a worse argument.

Plasma Servant1 votes

I don't know of a single mage that can hit 900 ap without a full build. Perhaps veigar (with his passive). But if you look at an average build, even with RDC 120, the 3 100 ap items (now you have 4 items) add boots 5 items, and if you build it first ROA which can give you another 120 if the game lasts that long. so you have 540, something around 100 for runes masteries (at most) and 35%. So at full build an mage has 864, with items that cost an arm and a leg (except for ROA and boots, they are all 3200+ gold ... ROA is just under that). and what damage do you do to objectives? 40? 50? What do you basic attacks do? next to nothing. And when you have AD champs with CD that is sub-second to begin with (yasuo's 1/10 second cd standard without any cdr) and it is way over balanced toward AD champs. Sure, veigar and cass have passives that multiply the ap, but their basic attacks are still garbage. I'd rather see the items lowered in ap, have the items proc on basic attacks, and lower the CD on the skills so there isn't really much difference between ap and ad other than the type of damage dealt.

JQKAndrei2 votes

Mages do 40% of their AP in basic attacks to inhibitors. It's not strange to see a Syndra hitting an inhibitor for 450 damage.

Troiann1 votes

Ok, yeah, miscalculations on my part. I forgot they took off AP from hourglass and and ludens.

My point still stands. Mages' spells often bring utility to the table and are cast from a very long range. You cannot give all of them instant nuking power. Wukong ult is like that because he has to run. Into five enemies.

You can't compare the two. And mages deal 40% of their AP to structures. They can nail them pretty hard.

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