What if Pantheon's Q was a skillshot?
Would add more counterplay and feel less fustrating to play against.
We could also add more power to the ability such as a piercing effect. After hitting an enemy or monster, the spear continues travelling but its max distance is reduced. Sort of like a bullet travelling through some walls, after the first few, the bullet would stop and wouldn't have gone as far compared to a bullet flying through an open field. It would prevent minion hugging but allow you to dodge and avoid the skillshot. The problem i could see is that it would be too similar to nidalee spear with the added piercing effect.
: This red bar of mine is totally mana.
: Yeah...same with me too.
: Yeah...mana.