Can the crit system be reworked
Yesterday I go engage against tryndamere at lv1 and win because he did no crit, now today I lose because he crit thrice in a row
The other day I was about to die against the enemy adc but thank god i have 10% crit which gave me 2 crit near the end
I'm actually fed up with the RNG mechanism of crit, can we rework it into something similar to stacks that resets out of battle? Eg you gain your crit chances as stacks, and reaching 100 will make the attack a critical hit