4v5s and loss of LP
It's just awesome, how when you lose a match where your support was afk for the entire freakin game and the idiot enemy team had to get baron 3 times cause we just kept acing their dambasses everytime they came into our base to try and push for the win, you still end up losing the same amount of LP....
No yeah it's cool Riot, we're in a situational where it's just about impossible for us to win, and even though we held out and even had more kills for most the game and were even in towers for a while as well it still didn't matter much cause once again, 4v5, it just makes complete sense to punish us just as much for a loss if we had our entire team for even a moment of the game.....
But no, Riot that was sarcasm, it makes absolutely no sense and I'm at a complete loss as to why there still isn't a system where if you have an afk member for 45 freakin minutes you don't get reduced LP loss like you do when the servers are lagging. I know you have the tech to make it so, you have it set so that happens when the servers lag, so I know you can set it up to work with 4v5 (and worse) games!
Come on guys....