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If we're going to have grouping in Dynamic Queue, get rid of 4-man groups.

DomoSapienXD··3 votes·706 views

I've been in probably a total of 20+ 4-man group games and each one is awful.

Pitting the last person not in the group in a situation where their input will likely be thrown to the side is detrimental to a positive play style.

It really goes deeper than I have the patience to explain right now because I'm rather frustrated that I lost ANOTHER game when the other 4 members of my team were in a chat together on Skype.

Just bring back Trips and full teams. That's it.

Trips gives additional power to those outside of the pre-made because they hold a decent percentage of the say in shot calling/confirming/canceling. It also gives at least 2 people a more open line of communication to organize with each other.

6 Comments

OneMustFall2 votes

Just had a game with a 4 man the other night as the solo player and it went totally fine. And you assume that every 4 man group automatically is communicating with each other. Some people just queue up together because they had a good ranked game together and they tend not to talk in chat cause they don't need to.

Dynikus1 votes

no one ever notices the games that go well in DQ, they only focus on the ones that they lose and try to find something to blame for the loss.

DomoSapienXD1 votes

{quoted}

no one ever notices the games that go well in DQ, they only focus on the ones that they lose and try to find something to blame for the loss.

I've had plenty of games that went good. Dyanmic queue in my opinion (and this seems to be a relatively unpopular opinion) is one of the best things to happen to this game (for lower tiered queues). If you didn't notice, I was tlaking PURELY about 4 man groups because my experience has been the same across every single one.

DomoSapienXD1 votes

{quoted}

Just had a game with a 4 man the other night as the solo player and it went totally fine. And you assume that every 4 man group automatically is communicating with each other. Some people just queue up together because they had a good ranked game together and they tend not to talk in chat cause they don't need to.

If I could drag Lyte in here, he'd explain it better. Being in a grouped automatically employs bias within everyone in that group. They're more likely to talk to each other, more likely to be comfortable with the game they're playing and because of that, they're more capable of shrugging off major mistakes because 'Hey, we're with friends. Hurr durr. Let's laugh about it'. They're also more likely to only listen to each other (which has been proven in almost everyone of MY cases at least). Friendly banter and play isn't a bad thing, but excluding more or less 20% of your potential input is especially when that 20% doesn't have access to that other 80% chunk.

A 2-man or 3-man premade with the additional 2 or 3 not in a group is okay because 40% or 60% of input simply can't be ignored because that amount of input is too big to ignore. They're going to more or less be forced to intermingle, but a 4-man group creates damn near completely symbiotic circle. That 80% of input is enough to satisfy their concerns so the extra 20% basically gets tossed to the way side.

OneMustFall1 votes

I don't know how you present yourself but I can't say I run into this problem. As the jungler, when I ping baron, I just head that way and get to work. 90% of the time people are coming over to help.

Instead of thinking of yourself as the odd man out, try to mesh with the group. Be friendly and people will likely listen to you. If you come in trying to go against the flow of the other 4 (premade or not) they will intentionally not want to work with you.

DomoSapienXD1 votes

{quoted}

I don't know how you present yourself but I can't say I run into this problem. As the jungler, when I ping baron, I just head that way and get to work. 90% of the time people are coming over to help.

Instead of thinking of yourself as the odd man out, try to mesh with the group. Be friendly and people will likely listen to you. If you come in trying to go against the flow of the other 4 (premade or not) they will intentionally not want to work with you.

Well, yeah. Obviously I want to try to weasel my way into their communication circle at the very least.

But that's what makes it difficult.

Take my last game for example, if you read the chat log, I was basically speaking by myself but still trying my absolute damndest to provide input (I probably made up 90% of the chat log with pings, mia calls, summoner timers, etc). I was making itemization recommendations (not for anyone in particular) such as "Their AD is currently their hallmark but considering their AP is is incredibly assistive, I recommend we all get GA's." and "Also, based on these last few fights, I can kinda tell that if we DO have GA's, we'll actually turn the fights around. These fights are incredibly long despite us being behind. Each of us having a second life would prove beneficial."

But, in that same vein, I will not silence myself if I feel something is being done wrong. In this pprevious game, something completely left field was that this bard was consistently bot lane by himself attempting to push (admirable) almost every single time the enemy team (who were incredibly fed at this point) were pressuring an objective. This wasn't an offshoot AD bard or anything so that his pushing potential was actually valid. It was just a bard. And what confused me even more is that despite all these people being a group, the 3 others would intiate a fight without bard being there and me being the team player that I am, I follow them in.

I'd say that's pretty 'go with the flow' if you ask me. I didn't WANT to be in these fights because we were 4v5'ing but I wasn't going to subject myself to the criticism of 'hurr durr. We lost that fight because Garen wasn't there. What a dickhead.' (<--exaggeration obviously but still...)

Look, obviously it's a user per user basis in terms of the experience had. But when I've had consistent experiences SPECIFICALLY with 4-mans, that says something. 2 and 3 man premades are alright because for the most part, there is still an even split.

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