Elementalist Lux could really benefit from unique deaths. Suggestions inside.

DomoSapienXD·11/9/2016, 10:05:37 AM·13 votes·3,645 views

If this isn't being implemented, I'm incredibly surprised that it's such an oversight.

Light - Standard death animation with flash of light; wand sits as normal.

Wind - Whisp away into dust or swirl into a tornado; wand spins on the floor before falling over. Nature - Burst into a pile of leaves that; the wand rests on top of it. Fire - Burst into a pile of ash; the wand rests on top of it. Water - Bursts into a puddle; wand rests on top of it.

Magma - Solidy into rock with magma glowing at the cracks. Then, explode leaving a puddle of magma; wand melts into it. Storm - Burst into a ball of electricity with a scorch mark on the ground; wand sits as normal Mystic - Burst into a cloud of butterflies; wand falls to floor and a single butterfly rests on it until respawn. Ice - Freeze solid and burst. A solid ice chunk falls to the floor; the wand falls and sticks into it. Dark - Collapse into a singularity; wand gets burped out onto the floor.

Would appreciate some feedback.

7 Comments

Riotmoonstones11/11/2016, 8:20:32 PM4 votes

Thanks for the feedback! ^-^

You do bring up some neat ideas. Unfortunately, each animation could take up to two weeks to complete, which unfortunately, isn't feasible in the timeframe we're provided before she hits live. In addition to the time we would need to create the animations, we'd also need to set some time aside for the testing that would be involved around the different animations.

Sorry to be the bearer of bad news, but I wanted to be honest/provide some context for the reasoning as to why this isn't something we're able to implement at this time. :c

BladeSingularity11/10/2016, 2:34:27 AM1 votes

I like this idea. Then again, I'm going to repeat what I've said before - the skin is not finalized. There are still possible changes coming through.