E vs W max after Q on Lee Sin; Pro's/Con's?

I GANK LANES··2 votes·833 views

Frequent Lee Sin players/mains, after maxing q what do you guys to max 2nd? When I was going 12-18-0 I always went E, but now more recently I've been havin more success with maxin W when I go 0-12-18.

What do you guys do and why? Also throw in your mastery tree too

9 Comments

Dreadlocks1 votes

12-0-18, E max 2nd

I GANK LANES1 votes

[{quoted}](name=Red Rengo,realm=NA,application-id=3ErqAdtq,discussion-id=1ZvH0bLl,comment-id=0000,timestamp=2016-03-16T00:05:30.983+0000)

12-0-18, E max 2nd

why 12-0-18? what makes you take 12 in ferocity over cunning? i feel for lee the cunning tree is a lot more beneficial other than the lifesteal/spell vamp for early clears but iron will suffices

Dreadlocks1 votes

I like Opressor and double-edge sword, helps get off the early dmg to snowball, and like you said the lifesteal/vamp mastery + runic armor synergy is really strong so i can sustain in the jungle after ganks and make my presence early like i need to.

I GANK LANES1 votes

[{quoted}](name=Red Rengo,realm=NA,application-id=3ErqAdtq,discussion-id=1ZvH0bLl,comment-id=000000000000,timestamp=2016-03-16T01:33:28.614+0000)

I like Opressor and double-edge sword, helps get off the early dmg to snowball, and like you said the lifesteal/vamp mastery + runic armor synergy is really strong so i can sustain in the jungle after ganks and make my presence early like i need to.

tru, i just value the merciless, dangerous game too much to go into ferocity tho

Dreadlocks1 votes

Dangerous game isn't THAT great, but merciless is def worth putting points into for obvious reasons for Lee, you could still go 12-18-0 and not really lose out on much.

I GANK LANES1 votes

[{quoted}](name=Red Rengo,realm=NA,application-id=3ErqAdtq,discussion-id=1ZvH0bLl,comment-id=00000000000000000000,timestamp=2016-03-16T01:50:59.349+0000)

Dangerous game isn't THAT great, but merciless is def worth putting points into for obvious reasons for Lee, you could still go 12-18-0 and not really lose out on much.

With the TL nerfs, lee synergizes too well with the resolve tree to not put 18 points in it. literally unyielding to get tankier after mid game, tough skin for better clears, runic armor synergizes extremely well with iron will, especially if you max that 2nd, insight for flash up more often which is never a bad thing especially on lee where you're constantly play making, swiftness cuz tenacity is always fuckin great most valuable stat imo, and SOTA helps lee transition from super squishy to being a bit beefier while at the same time focusing on building damage early/mid

EDIT: Gotta disagree with you on dangerous game, if you play aggressive on lee like I do, that mastery can be life or death, been saved plenty of times from it you can definitely tell the difference

Dreadlocks1 votes

Yeah thats why i prefer 12-0-18, u get the dmg and the tankiness. You can go 0-12-18 too, just less dmg.

The Deckowner1 votes

if u go more dmg max w, if u go more tank max e, it's that easy.

I GANK LANES1 votes

go 6-6-18, it's GOAT on lee. srs

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