[{quoted}](name=Red Rengo,realm=NA,application-id=3ErqAdtq,discussion-id=1ZvH0bLl,comment-id=00000000000000000000,timestamp=2016-03-16T01:50:59.349+0000)
Dangerous game isn't THAT great, but merciless is def worth putting points into for obvious reasons for Lee, you could still go 12-18-0 and not really lose out on much.
With the TL nerfs, lee synergizes too well with the resolve tree to not put 18 points in it. literally unyielding to get tankier after mid game, tough skin for better clears, runic armor synergizes extremely well with iron will, especially if you max that 2nd, insight for flash up more often which is never a bad thing especially on lee where you're constantly play making, swiftness cuz tenacity is always fuckin great most valuable stat imo, and SOTA helps lee transition from super squishy to being a bit beefier while at the same time focusing on building damage early/mid
EDIT: Gotta disagree with you on dangerous game, if you play aggressive on lee like I do, that mastery can be life or death, been saved plenty of times from it you can definitely tell the difference