@Riot - A suggestion for Sunfire Cape
DISCLAIMER: I suck at making threads.
Any chance you could make Sunfire Cape geared more towards AP melee champions?
And here's what I mean (numbers may be adjusted accordingly)
Sunfire Cape -
+ 
Stats +500 health +50 armor Passive UNIQUE – IMMOLATE: Deals 26 - 43 (based on level) **+ (1 per 30 AP up to a maximum of 300 AP) **magic damage per second to nearby enemies. Deals (50 - 100) magic damage to minions and monsters (400 range).
See, most items are geared towards AD champions (ala -
,
,
).
So why AP? Well, this item would allow building AP for sustained damage, provide an armor item for tanky mages that would take advantage of it (mages like
,
,
,
,
,
,
,
,
,
,
), and even encourages them to build AP items. Since a lot of AP items lack defense, they trade off defense from another item slot in favour of a bit more sustained damage.
While it may seem bad for AD champions (although its still the same scaling), they still get the main use of Sunfire in terms of clearing minion waves if they choose to rely less on autos (
)
would break it because they already have high base damage (and with Annie in specific her E would synergize to well with it) but others like
(doesn't need AP to do damage) would be difficult to rework Sunfires around.