Triumph is insane, especially on high HP pool champions.
Dangerous game was a good mastery; one of the better basic masteries in the old system.
Triumph gives more than double the health of Dangerous Game did.
It's not uncommon to see a tank or juggernaut restore over a thousand health in a teamfight just off of this rune. I have personally survived situations in which I 100% should have died because a buddy got a kill on somebody I tagged with Skarner Q several seconds earlier.
I advise you revert Triumph to dangerous game's functionality.
- Heal reduced to 5% missing HP from 12%.
- Heal delay removed.
- Gold bonus removed.
- Additionally restores 5% missing mana/energy.
support with lolTyler1?
would break it.