@Riot, Poppy Q needs fix

outliving38·11/25/2015, 12:48:09 AM·3 votes·540 views

Help Poppy use Q (her hammer) to re-position enemies when the hit lands so that E can lead to a guaranteed stun, imagine a hammer swinging to the left/right, enemies hit get moved (kinda like vi), then once the enemies are stacked, use E do do dmg and maybe hit someone in the wall for stun.

summary: make Q interract/help with E, it's hard enough to push an enemy to a wall, make Q move units

2 Comments

junglerboy1611/25/2015, 2:12:20 AM2 votes

This is inherently backwards; you are supposed to use W to speed up and set up an E, and then when they are stunned you Q for the guaranteed double damage. The point is E is a risk/reward play where if you hit, you drop a fat nuke on them, and if you miss, they have a chance to walk away. It's called healthy counterplay.

This "Q needs to be another knock back" crap is just dumb. If you'd actually played Poppy before, you'd know how to set up her combo correctly already.

I'm sorry, but it is not hard to land her E in the least, unless you aren't near a wall in the first place.

jesus1worlds201511/25/2015, 1:13:43 AM1 votes

thumbs up for the Q re-work, it needs to interact with her other abilities