Lets talk Ashe
Hi everybody! I just wanted to start a discussion on the Ashe changes that occurred with all the rest of the preseason changes. She didn't get the biggest of changes and hasn't really been discussed anywhere yet, but shes by far my most consistent adc and I wanted to share my thoughts with the changes.
I think that this patch has significantly weakened ashe all around. The changes to her Q are, all in all, very bad for the vast majority of the game. What do I mean?
Well, first of all, losing the ability to activate her Q whenever she wants to means she has lost attack speed that she really needed access to to trade in lane (regardless of whether she was getting the 5 stack ad buff). Now, in order to gain access to that attack speed buff, she must afk push the lane because she must have 5 stacks. This creates a whole other group of problems (mainly weakness to ganks). Opponents can easily monitor Ashe's stacks and back out before she gets a chance to activate it. Without the threat of that attack speed buff to trade with opponents, Ashe is significantly weaker; she has a W that gets blocked by minions, no damage on her E, and at this point, no Q.
Second, a LOT of the features of her Q were balanced around last patch. Stack duration is far too short (well placed cc can cause Ashe to lose her stacks) to justify losing all her stacks in one go since she has to auto attack 5 times just to get the ability to use her Q. Well, in the early to mid game, 5 auto attacks is actually a decent amount of time and in a lot of cases the outcome of the fight will have already been decided before Ashe gets to use this ability. In addition, it is much harder to orb walk with an active Q. This was masked previously by the fact that it was increasing the power of her slow, but now; if by some miracle there is still a target in range of my auto attacks when I finally get to activate my Q, chances are I will get on attack off on them before they walk out because it no longer increases the slow. Instead, I need to rely on critical strike chance which means early game (and even some of mid game) is a crap shoot (or no chance at all) that I will successfully keep a target in range.
I would really like to see some changes to her stack system implemented. For example, increase the duration of the stacks, and/ or have them fall off two at a time. This will still punish her for letting stacks fall, but doesn't make her completely useless in lane. I would also like the attack frame rate to be increased when she activates her Q.
TL:DR Ashe is very weak with this new patch and cannot compete in the early to mid game at all. She needs buffs to cover the weaknesses that came about in her kit when certain aspects were changed.
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but she's not getting to use the best of the new adc items.