Full AP mages do less damage than a full AP tank(couting only R).
Yeah its so easy to CC Seju with long range on her R,Malph whos R is unstoppable.
Malp 200/300/400(+100%AP) 130/115/100 CD 1000 range M.Speed 1500+Malphs MS at time of cast (cant be stopped)
Seju 150/250/350(+80%AP) 130/115/100 CD 1175 range
Zac 140/210/280 (+40%AP) ->max damage to the same target 350/525/700(100%AP) 130/115/100 CD
Galio 220/330/440(+60%AP) -> max 308/462/616(84%AP) 600 range 150/135/120 CD
Cho 300/475/650 (+70%AP) ->true damage 175 range 60CD ( LOL ) --->additional HP,AA range,range on R
Morgana 175/250/325(+70%AP) 120/110/100 CD 600 range
Orianna 150/225/300(+70%AP) 120/105/90 CD -cast at the* Balls *current position
Zyra 180/265/350(+70%AP) 130/120/110 CD 700 range
Cassiopeia 200/350/450(+60%AP) 130/120/110 CD 825 range
Syndra 90/135/180(+20%AP)-> min.damage 270/405/540(+60%AP) -< max.damage 630/975/1260(140%AP) 100/90/80 CD 675/750 range
Im not saying tanks are OP(full AP),but something has to be done to prevent them,its just pure cancer with low counterplay.