Aphelios has a few problems.

Bârd··56 votes·15,474 views

1. His difficulty comes in for the wrong side

Aphelios is supposed to be difficult to play, but lets be real he isn't.

You read the primer a couple times to understand 80% of his kit, dink around in the practice tool for 10 minutes to figure out exactly how Chakrams work, and you've basically got the gist of what he does.

If you go into a game as Aphy understanding how his kit works and what the abilities do, as long as you've got a solid baseline as an ADC player, you're going to be fine. His kit conveluted, but not too complicated when you're playing him. It's super intuitive.

There's some level of strategy to burning through your guns to get your preferred combos, but lets be real you can just go with the flow for the most part.

The champion takes no more mechanical skill than any other ADC, since he's remarkably intuitive, but knowing what the fuck an enemy Aphy is doing is difficult.

2. None of his weapons have enough flavor individually

Individually, each and every one of Aphy's weapons is a great design.

If you threw them onto an individual champion and built a kit around them, they'd be great, but since you've underdeveloped each one and thrown them into the same kit, the champion is just crowded.

Each of those weapons could be developed into a full kit, but they've been cut down to the point where nothing works.

3. Moonlight Vigil just fucking sucks

I'm not saying it's weak, because it definitely isn't. We've all seen the clips of Firebombs instantly pentakilling clumped groups of squishies.

It's a potentially strong spell, but it's the most boring ult we've seen added in years.

Morello: "Ok so Morde takes people to the Shadow Realm for a fight to the death, Senna shoots a beam of light and shadow across the map, and that Punchy guy we're working on has a suplex. What's Aphelios going to have?"

CertainlyT, with a hangover: "Uhhh, yeah man. He throws a bomb and then shoots the guy."

It's clunky, bland, and honestly doesn't fit very well into the champion's gameplay.

It feels like you just ran out of time with this spell and just phoned it in.

23 Comments

D357R0Y3R19 votes

Certainlyt didn't design aphelios's spells

he designed the mechanics of the champion (switching between guns), a very long time ago before leaving league. stashu was the one who came up with what every gun does

Morello: "Ok so Morde takes people to the Shadow Realm for a fight to the death, Senna shoots a beam of light and shadow across the map, and that >Punchy guy we're working on has a suplex. What's Aphelios going to have?"

CertainlyT, with a hangover: "Uhhh, yeah man. He throws a bomb and then shoots the guy."

can you edit this?

RyzeRework2 votes

I mean if you dont work on riot you cant really tell what he worked on? Mechanics is a situational term. No need to be so rude

Abibyama II3 votes

It doesn't matter bro.

No one gives a shit about any other designers, they can do whatever the fuck they want and no one's gonna care but as soon as evil CertainlyT does something everyone will call for his head

CaptainAntiHeroz16 votes

Its also weird that if say you have calibrum and it autos for 183, Severum ALSO AUTOS for 183 there are no real tradeoffs aside from range/cc/aoe/potentialDPS/healing and I get thats kinda the point but it makes it that in no way do you need a 'galaxy brain' to play him

GelsominoKiller13 votes

I also think that. Aphelios' kit is complicated and convoluted, but the champion himself is very far from being difficult.

Every gun is just a standard auto + a boon. This means that whichever gun you happen to have, it's still good enough even if it doesn't fit the situation perfectly.

This is the embodiment of league's design demise: those visionaries at work are dead afraid to give a champion weaknesses might those discourage the average Joe from fulfilling their "outplay" fantasies.

Aphelios would be difficult if only your guns had a boon but also a downside; e.g. Gravitum has a frigging permaslow on every auto that can be followed by a point and click root. Can we make it also shoot slower, like jinx rockets do? Severum is a great sustain weapon, can we give it reduced range so that Aphelios can risk something while fighting with it? Calibrum has extra range, how about long AA animation, like Senna?

Those are just suggestions, but the main point is that if you fail to create weaknesses for a champion, and at the same time you're hell-bent on giving that champion every tool in the shed in order to boost your designer ego and drool in "outplay" kids Reddit adoration, you're damaging the game. This happened with Kai'sa: she does everything an ADC would like to, and so she crowded out every diversity our of botlane for two entire years, from iron to competitive.

CaptainAntiHeroz2 votes

{quoted}

I also think that. Aphelios' kit is complicated and convoluted, but the champion himself is very far from being difficult.

Every gun is just a standard auto + a boon. This means that whichever gun you happen to have, it's still good enough even if it doesn't fit the situation perfectly.

This is the embodiment of league's design demise: those visionaries at work are dead afraid to give a champion weaknesses might those discourage the average Joe from fulfilling their "outplay" fantasies.

Aphelios would be difficult if only your guns had a boon but also a downside; e.g. Gravitum has a frigging permaslow on every auto that can be followed by a point and click root. Can we make it also shoot slower, like jinx rockets do? Severum is a great sustain weapon, can we give it reduced range so that Aphelios can risk something while fighting with it? Calibrum has extra range, how about long AA animation, like Senna?

Those are just suggestions, but the main point is that if you fail to create weaknesses for a champion, and at the same time you're hell-bent on giving that champion every tool in the shed in order to boost your designer ego and drool in "outplay" kids Reddit adoration, you're damaging the game. This happened with Kai'sa: she does everything an ADC would like to, and so she crowded out every diversity our of botlane for two entire years, from iron to competitive.

calibrum gets weaker crits because it had bonus range severum gets weaker flat damage because its a pistol and it heals you gravitum gets a reduced attack speed infernum should scale with crit even more so say at base 0% crit its kinda like a weak double up and at 100% its the big aoe it is now crescendum honestly is kinda alright it should have a mechanic where as long as hes in combat he can hold up the chakrams but the fall off rapidly and has reduced damage (while having a larger cap on how many you can have)

these are just my thoughts on it

OG StatiCk11 votes

Weird that a champion with literally 1 single button to his entire kit that deals the damage of 4 full abilities might be a bit broken. I'd say I couldn't imagine that, but CertainlyT literally just creates champions for people who don't want to play the game but want all of the rewards of playing. Yasuo, Akali, Graves, Morde, Zoe and now Aphelios.

"CertainlyT has done it again!" Yeah, created another champ to permaban or instalose against because they're literally impossible to play poorly. He did it again alright.

RyzeRework2 votes

Akali has always had a super shit winrate so I wouldnt say shes a insta win. Shes busted at the highest levels of league but below that shes pretty meh. Honestly every single champion he has designed as been fun to play. Maybe frustrating to play against sometime. But they all have been fun both gameplay and thematically. I wouldnt say hes a shit designer, I'd rather realease 3 more champions like yasuo than another one like veigar. Veigar is a burning ass champion that reads cs and hit somone with your ult when they are below 50 percent. No counter play to a point and click nuke that kills people from half health. But akali and yasuo have so much counter play if you understand what they do.

RavenMagus6 votes

He's an ADC.

He can't even be all that complicated, because no matter what his main avenue will be 'right click for massive damage'.

FlameHalbrdOkido2 votes

Sure the baseline for marksmen rn is right click = hit. Do that and u've done ur job on a base lv. But if riot wants they can make the class more complex, but they may be unwilling to take that risk.

In order to maximize a marksmans effectiveness, especially in the case of Alph the decisions they make BEYOND right clicking should have more weight that's the issue we are discussing.

Beacon Academy4 votes

There is no such thing as a "complex kit" in a world where every player has access to the internet and therefore access to any guide as far as mechanics go.

[Moreso because our mirror neurons allow us to learn while watching others perform]

Riot doesn't understand this, and as a result, they make kits that simply have more tools.

And more tools equal more powers to access.

When was the last time you played a game where the hard mode gave you a plethora of tools compared to easy mode?

DarkMechaGodyr2 votes

i would just wish Aphelios was removed from lol and never ever were made

Blue Shift2 votes

I know people don't like Hashinshin all that much due to his bias on certain things, but when it isn't something Riven related, he is quite knowledgeable.

"Much like every champion like Aphelios that has ever existed in any game, when you make a champion that has that much shit, eventually people are going to figure out the best, and then the complexity of the champions falls very low, because you're not really playing the entire champion, you're just playing that combo over and over again."

I have not played Aphelios so I can't give an opinion, but from what I've heard, it's already beginning to fit into this mold.

This pretty much sums up MMORPGs if you have played them. In WoW you get a ton of good spells, but more often than not you just end up spamming one to two spells, unless the cooldowns are too high to keep spamming them. Same thing with Path of Exile, where you really only tend to just pick one spell and use that for a majority of the game, or until a better option arises.

BLIGHTBRINGER1 votes

When I saw his R for the first time I actually thought it was a Global Ultimate. They should make it Global and nerf him elsewhere to compensate.

FSRER1 votes

Unsless Riot's balance team actually starts playing the game and seeing their creations and balancing by their in game performance and not numbers, such poor designs and keep making such stupid balancing choises until the end of LoL

Light of Madness1 votes

Do you know why alphelio kit looks ok if you split and put in different champs?

Because HE IS THAT. He is just a mix of champions in LoL. Actually what riot is doing for every new champ is basically that, what makes the old ones bad. (You can say yummi is different but meh... she is a lulu + Sona + soraka in a way that is not healthy gameplay).. To be honest Nunu Reworks was the only thing I liked.

Another bad thing about alphelios they changed the UI to make "different" but in fact is just bad design decision, play with him is like different game and the enemy don't know what he is doing, they know that they need to jump into him because he is and adc and that is all.

Jesus is Savior1 votes

{quoted}

Suplex

Sorry bro but the new punchy champ has a PILEDRIVER, not a suplex. It's way better. :D

Starcraft243ver1 votes

You read the primer a couple times to understand 80% of his kit, dink around in the practice tool for 10 minutes to figure out exactly how Chakrams work, and you've basically got the gist of what he does.

Well, some people might find reading difficult, who knows ?

Wayward Fish2 votes

I mean, I did personally find reading about his kit difficult. But mostly because I feel like they're hiding how overpowered and overpacked his kit is behind a veil of " wow so innovative!" with having to learn all the weapons and the awkward new hud. It just made me irritated and I've never been able to sit through it, when clearly you can just take him into a game and play him. Even things like Katarina are harder to execute properly. It's just poor design.

enejlah e40001 votes

Just rework him and give him 4 abilities. It's not that hard. And noone will complain; he just got out.

Ulriah1 votes

To me it seems like he only has 1 problem.

He shouldn't exist.

YungBussBoi1 votes

Dude, is it just me or is Aphelios a god awful ADC? I feel like the combination of his base movement speed, extreme lack of mobility, and squishiness, make him virtually unplayable and one of the most inneffective champions in the game right now.

Bârd2 votes

It's just you.

The guy is just plain broken.

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