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Grasp on PBE concerns

War The Horseman··1 votes·770 views
https://i.gyazo.com/70364d6135987aaa6cc24e3df54ad2ee.png

1 AD = 35 GOLD

1 AP = 22.75 GOLD

Grasp gives 1 AD for every 100 Max HP and 1.25 AP for every 100 Max HP.

So AD champs get 35 gold per 100 HP from this mastery but AP champs get only 28.4 GOLD.

A grasp proc on a 3000 HP AD champ is 1050 GOLD in stats but an AP champ gets only 853 GOLD.

Why does an AD take 200 gold more out of the rune than an AP?

I am sick of this BS Riot. What happened to fair exchange rates?

Nerf the AD ratio or buff the AP but I don't want to get nearly 20% less gold in stats with grasp than an AD champ.

8 Comments

Critmaster Garen3 votes

[{quoted}](name=War The Horseman,realm=EUW,application-id=3ErqAdtq,discussion-id=17nMB1XM,comment-id=,timestamp=2017-12-09T10:09:27.905+0000)

1 AD = 35 GOLD

1 AP = 22.75 GOLD

Grasp gives 1 AD for every 100 Max HP and 1.25 AP for every 100 Max HP.

So AD champs get 35 gold per 100 HP from this mastery but AP champs get only 28.4 GOLD.

A grasp proc on a 3000 HP AD champ is 1050 GOLD in stats but an AP champ gets only 853 GOLD.

Why does an AD take 200 gold more out of the rune than an AP?

I am sick of this BS Riot. What happened to fair exchange rates?

Nerf the AD ratio or buff the AP but I don't want to get nearly 20% less gold in stats with grasp than an AD champ.

because most tanks scale with ap and they actually have pretty high scalings at times.

no one expects the rune on a mage. the main targets for grasp are fighters and tanks. and tanks have the potential to live longer and build more stacks over the course of a fight.

riot doesnt want Maokai with 500 ap on a full tank build happening.

AirKingNeo2 votes

Apply context. Tanks have high AP scalings, so they don't want tanks to break it,

Simple as that.

PopcornBunni1 votes

Because AP has item 3089?

The real problem is how much this fucks over tanks. Poppy has one of the lowest health values in the entire game and the stacking health added a mechanically interesting way of solving that issue.

War The Horseman1 votes

You wanna tell me you would buy Rabadon on a grasp user when they want to stack HP?

The most HP and AP you can stack for a rabadon to be viable would be Liandry, Proto belt and Rylai.

Then you still fail because none of these have any resistances and even if you have a ton of HP (which makes you easy target for Cutdown rune and Marksmen with Dominik, BOTRK or Max HP% DMG skills)

True with a deathcap math comes out ahead for an AP champion by like 10% BUT you are completely fcking ignoring how AS and CRIT boost AD dmg outputs much more than a Rabadon can for the record Infinity Edge is 30% AA dmg (on the basis that 1 in 5 AAs does 250% dmg you get 650% DMG in 5 AAs = 130% DMG per AA).

All an AD champ needs is a trinity for the 40% AS and he is going to reach the same DPS as a rabadon AP user when they have the same HP.

Lastly deathcap should not even be used in this argument as it's an item with a passive.

You can't fcking balance a rune on the premisis that a champion would buy that item and make it totaly unviable if he does not have it.

Azadethe1 votes

[{quoted}](name=War The Horseman,realm=EUW,application-id=3ErqAdtq,discussion-id=17nMB1XM,comment-id=00000000,timestamp=2017-12-09T10:20:38.058+0000)

You wanna tell me you would buy Rabadon on a grasp user when they want to stack HP?

The most HP and AP you can stack for a rabadon to be viable would be Liandry, Proto belt and Rylai.

Then you still fail because none of these have any resistances and even if you have a ton of HP (which makes you easy target for Cutdown rune and Marksmen with Dominik, BOTRK or Max HP% DMG skills)

True with a deathcap math comes out ahead for an AP champion by like 10% BUT you are completely fcking ignoring how AS and CRIT boost AD dmg outputs much more than a Rabadon can.

All an AD champ needs is a trinity for the 40% AS and he is going to reach the same DPS as a rabadon AP user when they have the same HP.

Lastly deathcap should not even be used in this argument as it's an item with a passive.

You can't fcking balance a rune on the premisis that a champion would buy that item and make it totaly unviable if he does not have it.

You're also ignoring the fact most AP's can't even proc Grasp, because it takes 8 seconds in combat just to get the first tick, and requires an auto attack to do it.

Scarce few AP champs can even use Grasp; Most of them are AP TANKS who build armor. Other than Armor AP tanks, it's pretty much:

Akali Azir Bard Chogath Ezreal Fizz Kennen Orianna Teemo who even have a chance to use it for AP.

Sasogwa1 votes

It used to be 1.6 I believe and they nerfed it to 1.25, so I guess the playtesting went too well for AP users.

War The Horseman1 votes

1.6x 22.75 = 36.4 GOLD shock and wonder it was more than what AD users were getting and made AP users opressive....

1.5 x 22.75 = 34.1 GOLD - Would not mind these numbers. If that gets combined with Deathcap it truly could be opressive but they lowered it to a freaking 1.25% .... I would keep quiet even at 1.4 x 22.75 = 31.85 Gold

However riot is just biassed at this point. There should not be a 20% gold discrepency in stats gained between AP and AD...

darkevilshadow171 votes

Chogath item 3193 No thanks.

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