Ok, so what is wrong with the turrets?
I dont mean to ask about stuff like "Why are they made of butter".
Why is their target priority acting up? Did I missed a patch note or am I experiencing turret bugs every second game?
Had cases where the turret will keep focusing the minion that is already taking its agro even if an enemy champion attacks a friendly champion under its range.
Had so many cases lately when my turret will go like: "Oh! An enemy champ attacking one of my champs and it is in range!" "Hello there mr. Enemy Vayne Sir! Ill be right with you just let me finish of this pesky minion... One more... There!" "Now! ... Oh his gone... Nvm my champ is s-shit"
Seriously: Am I missing something or was this always like this just i haven't noticed before?