Let's Expand /Remake to People that DC as game is barely starting.
If your ally disconnects at Less than 1:30 or 2:00 minutes, WE NEED TO BE ALLOWED TO /REMAKE.
It sucks having a free loss if someone DC's right as minions spawn or before it and we are unable to /remake.
Every other game does a better job of not punishing you for someone else's shitty PC or connection. Overwatch and DOTA2, and I hate DOTA2, have done a way better job in terms of making me have a choice to leave, even if it is a loss on OW, but Ritom a company that got big as fuck from listening to player, now feels to not want to listen anymore (took years to get /remake, now we need another 5 years to get it updated XD).
Yes, people can spam /remakes more often to point fewer games get made, but quality of gaming will still be the same ol' toxic community (joke right there in the toxic comment XD). But, as it is now, /remake isn't abusable, it is more for helping to prevent a 19 or 20 minute stomp because someone cannot get a connection or a good PC and insists on playing LoL when they shouldn't be playing it, from making me waste my time.
We need to extend the /remake to allow /remakes before two minutes if no one gave up a kill. Especially, before minions even start clashing.
Just another reason why I don't play as much LoL. Since it just seems too time consuming gambling on a good match, when i can play something else. I hate DOTA2, but for some reason I played it again. Yet the DC rules there are way ahead. Overwatch Comp is the shit, and i play it more often and win more often (and I actually stopped FPS games since most suck or aren't listening to their fan base). And if DCs occur, I can suck it up with a loss and leave no penalties, or play the rest get tilted, but it's easier to untilt as matches are shorter (and as a supp i can actually solo carry XD).
so at least expand /remake. No need to allow people to also leave no penalties attached even if it counts as a loss, all i want is the /remake window to be slightly increased to include 1:30 or 2:00 minutes into match so i don't get players DC'ing before minions spawn and/or clash.