New Ranked system
Everyone talks about it (except for those at the top ranks)- which know one cares about because to be frank you are a small portion of this league community. We need a fresh hard reset next season (that hasnt been done in too long) second, the game should not be based off of solely wins and losses and here is why. The game is more about mechanical skill, judgment, and communication. There is no AI/computer smart enough to balance something like that since well computers arent human and generally humans are inconsistent. So i win 5 games in a row maybe more, so what happens is they start putting me with people with less of a win rate/ notice i didnt say with people of similar mechanical skill. that is because there is no way for a computer to determine how well you understand the game. It needs to be based off of turrets taken, assist, very little toward kills, objectives you assisted with, wards placed, dmg done, dmg negated. all of this is similar to how the grades at the end of the game work. players by no means should earn or lose the same about of LP as their team did because not everyone contributes ( and i am not talking about individual roles) we've all carried and been carried at some point. IF we dont change this system then the majority of the game will always be bronze instead of another elo.
Highest elo Ive been is gold 1, and while there is far more to go it is rather discouraging to get clamped....clamping should not be a thing, because we humans are constantly learning and getting better the system is WAY TO AUTOMATED for it to work. [zombie-brand-mindblown]