[Blitzcrank and Morgana] Your thoughts on his grab and her stun/snare? Discussion and serious topic.
ATTENTION! This is a discussion. While I think these are all very strong and overly OP I am not condemning them to the point I say change them (though I do suggest it). I am wanting to hear from the community on what they think about these two skills and champions and what their thoughts are on these two topics. Perhaps riot can even get in on these discussions. So, share with me your thoughts! Let the discussion begin!
In almost every game I play with a Blitz the grab is his main focus. The range. The damage (on AP builds). Everything. It is his focus for the players I see play him.
Seeing as this is his main feature it is suppose to be good, but is it too good? I have seen ADC's have their health shredded by an AP grab from a Blitz going from full health to 25% almost in one grab.
I have seen Blitz's pull champions out of turrets to way behind enemy lines. The range coupled with the damage and stun is deadly. His range 925. This range is almost as big as Caitlyn's E, and she is meant to have such a huge range. So, my question is why does this tanky behemoth have such a huge range when he is a tank and fighter? From my recollection no tank/fighter has a huge range move like that with ratios of 100% with the highest base damage being 300.
Is it because he's supposed to build tanky and ignore AP? You can build tank with AP. This makes him really strong and practically a mage rather than a pure tank. In ARAM especially. Being able to pull from BEHIND his turret AND grab someone outside the turrets range on the other side of the turret is ridiculous for a tank AND dealing upwards of 800-1000 on a hit (I've seen it done) makes it ridiculous.
Tell me your thoughts. Should they nerf it and reduce the range and damage, or just the range, or just the damage? Should they NOT nerf it and leave it as is? Tell me your thoughts on why. Thank you!
Morgana. We all know her best for her stun. Why? Because that thing is annoying when it hits you. Being unable to move while being assaulted by range and the enemy team is no fun. Usually, stuns and snares don't last too long unless they are ults....3s is the max of Morgana's stun. 3s is an Ashe ult. This, coupled with the high AP damage over time from her Tormented Soil and add onto that the damage from her team? Ouch.
Her stun (I call it that because you can't move. It is a snare cause you can attack, but you might as well be stunned for all the good that does you) deals 300 (+90% AP), bear in mind this is just 10% less than Blitzcranks grab, and she's a mage. He has a stronger ability than someone who uses AP. That's silly. Also bear in mind that this stun is weaker than her ult damage wise.
So tell me. Do you think her stun/snare is too long and should be nerfed or kept as it is? Please tell me your thoughts!