URGOT should be buffed

jazzerbone90··3 votes·530 views

I know there has been talk about urgot getting a rework, but his kit is very cohesive and works well. He can 1v1 any other adc with relative ease in the 10-20 minute mark, and even late game: his sole role is to eliminate the enemy adc. crit build adc's like ashe and sivir can do extraordinary damage in just a couple seconds: very bursty. Urgot is an ad caster who is supposed to be bursty but the way it plays out, he is more of a dps champ when i think Riot's intent is supposed to be visversa with urgot being burstier. I believe that a small buff to his q could work wonders for his relevance as a carry and threat in any team comp.

8 Comments

Godhri1 votes

his kit is clunky at best... his ult doesn't make any sense. He's sort of like Elise. Confused between bruiser/tank/carry.

He has the potential to carry if he gets ahead like any other champion who isn't strictly support (looking at soraka), but his kit makes him carrying a little clunky. His ult is just weird to say the least. I used to play him top lane and win, but he's kinda just a weird champion. Definitely in need of a massive rework. I don't know why they keep prioritizing Ryze over a strange clunky champion like urgot.

Jabberwöcky2 votes

I agree he needs a rework, but his ult... its very unique and it works well. Here why.

  1. Its made to throw squishys who are caught out, into your team, right in the middle. 1-A) Think if you're on one side of a wall with your team, and you ward over, BAM there their ADC, and you grab them? Like at red buff, baron, dragon, Base walls, etc. You can still shoot from otherside, while your team on the same side as the ADC now, can pile on them. 1-B) Now you're on the other side, you should still be tanky enough or with flash to get back over the wall, and if you built Banshee/GA like you should, you can survive long enough to throw down armor shred and slows on their team for your team to clean up.

  2. If someone is running away, you can switch places with em, to stay ahead.

  3. If someone is trying to poke you under tower, or takes turret aggro, ult them. Tower will still hit them during animation, and youll be outside its range while they have to run past you, while taking turret damage.

It has plenty of uses. Just his stats/scaling is rough along with itemization. He gets mana hungry fast, his sheild scales with his ap, and i believe his E goes with ad and ap.

He should get more shield on his W scaled off his max hp bonus (from items/rune/masteries). His E should scale with AD (idk the number), and when he ults, his armor and mr gained, should be a significantly higher amount. Nearly doubled, if not for only a couple seconds.

Godhri1 votes

Well, I don't doubt its uniqueness and utility for the team, but it seems out of place in his kit. With ryze, you see emphasis on mobility from movement speed boosts from his Q. His R grants more mobility through teleportation.

On Anivia her ult synergizes with her E. On Lissandra, well self explanatory there. On virtually every champion, their ults make sense based on the lore, role, and general design of the kit. To me, Urgot's ult just seems out of place. It is no doubt very good and useful, but seemingly out of place in his kit.

Jabberwöcky1 votes

His ult was suppose to be the backwards blitz grab.

Urgot + Blitz crank was the (now your under our tower) combo.

Blitz pulls one,urgot ults the other, bam, both are under your tower.

Sure the lore doesnt add up, but it still works in the right hands. If he had any of his numbers buffed, at all, he would be a prime pick for premades.

Blåbæret1 votes

Elise is a mage.

Godhri1 votes

Have you tried to go all in as an Elise built like a mage and not an AP tank/assassin thing from the depths of Riot's bum? She will bust open like a coconut.

Jabberwöcky1 votes

The "Problem" with Urgot is like Jayce and many of ranged tanky champs.

Their TOO good. If you buff them, they will destroy everything in lane.

There was a time when Urgot was in his prime. the Urgod time. Could ult into a team, kill someone, and live while his team backed him up.

As you said hes an Anti ADC, even Anti AD casters/AA Melee (Yi, Tryn).

He gives them slows, damage reduction, attackspeed, and lowers their armor. This packed ontop of an Exhaust as my favorite thing to put on him, and some armor pen items, and he can chunk people easily, one of the best siege types out there. My personal favorite build on him is> item 3025 item 3102 item 3026 item 3111 item 3071 item 3156 .

Tanky, slows, armor shred, shields, armor pen. revive. tenacity, ontop of his kit, its a good build. But as i said, if you buffed any of his numbers, at all, he would be op very quickly.

Yorick also has this problem. Pretty good kits (his ult tho is meh imo), but as Urgot, if you buff his stats at all, he will steam roll any lane.

Nick Da Chip1 votes

Urgot is a fine champion the way he is mostly. They need to change some things around so he can be buffed without becoming OP.

As he is now he doesn't do enough damage mid to late game unless you got pretty fed. He still does a lot and can get the job done in the hands of a semi skilled player though.

Hopefully when this rework happens they keep him mostly the same. I love the armor pen/damage reduction thing he has going on. His shield can slow, and he has an really unique ult which I hope doesn't change much.

If they change his design into a generic muscular dude I will be so sad though. Riot has awful designs usually.

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