RUNES ARE TOO HEAVILY FOCUSED ON SCALING

RenekTonsOfDmg·2/20/2018, 12:35:13 AM·1 votes·595 views

People complain a lot about lane bullies being bad right now. As a Renekton main, I don't feel strong at all early.

It seems like with the new Rune system, the meta has shifted to a scaling type of playstyle, a lot of the runes are about scaling:

Precision: -Legend: Alacrity -Legend: Tenacity --Legend: BloodLine

Domination: -Dark Harvest -EyeBall collection -Ravenous Hunter -Ingenious Hunter -Relentless Hunter

Sorcery: -The Ultimate Hat -Celerity (The more the game goes on the more you get movement speed items such as boots, making celerity stronger) -Transcendence -Gathering Storm

Resolve: -Grasp of the Undying -Conditioning -Overgrowth

Inspiration: -Kleptomancy (accelerating scaling) -Perfect timing -Magical footwear -Future's marker (accelerating scaling) -Biscuit Delivery (Just like celestial body, making scaling safer and easier) -Celestial Body

21/60 (35%) of the runes are focused on scaling, isn't that a bit too much? it means that 1/3 Of the runes are focused on scaling. Why is there not more constant runes such as Unflinching or Sudden impact Or situational runes like Hextech Flash or Waterwalking?

Not even mentioning most scaling runes are either: -Forced to be taken, like Legend and Hunter series -So much better than non-scaling that they are always taken and the most popular by far. Like the 2nd slot in sorcery tree with Transcendence, Celerity and Absolute focus. Let's be honest here, no one ever takes absolute focus, and it's pretty obvious why.

Resulting in both scaling oriented champs and not scaling oriented champ having scaling runes, scaling oriented champ have a clear advantage.

Shouldn't be something done about that?

5 Comments

Cotten Eyed Joe2/20/2018, 2:08:50 AM1 votes

Azir takes absolute focus :P

ZephyrDrake2/20/2018, 2:51:10 AM1 votes

so... less than half of them are focused on scaling... and you have a problem with this? if it was something like 60% or 70% that are focused on scaling then you might have something but 35%? what? you want there to be a 1% of scaling runes?