Friendly ARAM PSA

SociopathFriend·10/15/2019, 1:43:16 AM·6 votes·4,927 views

I spam ARAMs because I don't trust my internet provider and I feel less bad lagging in ARAM than I would on the Rift. That said, just a few things to remember when playing ARAM:

  1. If your entire team isn't out of your base 30 seconds in- don't charge the enemy bush unless you want to fight a 4v5 or worse.
  2. If a teammate isn't out of your base within the first 30 seconds, chill, ping once or twice and see what happens.
  3. Nasus, Sion, and Veigar all can stack off of minions- at least try to let them farm.
  4. If the enemy team has Shaco, Maokai, Teemo, Zyra, or Caitlyn- just consider the bushes off-limits. You'll take less damage and live longer.
  5. Ping if you're about to take a health relic so your team can at least get a chance to respond.
  6. If you're low and just aced the enemy team- push and die. You won't heal and the worse off you are for the next fight the better it will be for enemies.
  7. Karthus does a lot more damage if you live longer than half a second in the fight- at least try to live and you'll do wonders in terms of damage.
  8. Not everyone will know the champions they have. If they ask for help for builds or abilities- a few seconds typing can be quite useful for them.
  9. If the enemy team has lots of healing- buy healing reduction. I play champions like Mundo, Swain, Soraka, etc. If you don't bother buying HR then you have no room to complain when you cannot kill me. If you're someone who can't build Executioner or Morell then fair enough but SOMEONE on your team should be capable of it.

(Personal gripe) 10) Stop pinging my minion dematerializers. I don't want to take the debt keystone and I don't like hexflash.

Any other PSAs you want to share to help out ARAM players? Leave them below.

17 Comments

SammyDayspring10/15/2019, 1:51:27 AM6 votes

Don't follow the suggested items. ROA and Tear DO NOT belong on every mage. Play smart and make your spells count instead of spamming them hoping to hit something.

If you want to build off-meta, then play off-meta. Don't build AD Thresh and then play like a tank by diving in.

People who don't feed the poros are bad.

Jaspers10/15/2019, 9:45:15 AM2 votes

More ARAM specific ones:

  1. Clearing waves is more important than killing an enemy if they are near a tower after a losing fight, killing them allows them to spend, while killing the wave means they remain low and can't take the tower.
  2. Never ask someone if it's their first time on a champ just because they aren't doing well. Their champ might be ill suited for the matchup.
  3. Hail of Blades is better than you think on a lot of champs as many trades will be short bursts, not prolonged exchanges.

Champ ones: Ashe - Lethality Ashe is really good if they don't have tank, max W. Braum - Take hail of Blades and max E, you can't rely on teammates to proc your passive. Evelynn - Take snowball, her range is so bad but a snowball in then ult is easy kills. Kayn - If you get Shadow Kayn, buy Sorc Boots, it's more fun to go full penetration. Nami - Don't use W on teammates, pointless at 50% healing. Might as well do damage and have a bit of healing instead (until 200 AP when the bounce becomes more powerful). RekSai - Take snowball and Max W for it's knockup damage. Ryze - Never take his portal forward. TahmKench - Max E first, with the new changes he basically becomes immortal as he can just back out and heal up.

nm101010/15/2019, 2:30:20 PM2 votes
  1. Stop pinging my minion dematerializers. I don't want to take the debt keystone and I don't like hexflash.

Take biscuits, they are pretty good in aram.

1 Inch and Proud10/15/2019, 2:04:50 AM1 votes

build what you want. it doesnt matter.

Kanyoupipu10/16/2019, 1:18:49 AM1 votes

To the OP, how about fixing your internet and being ready at start

To everyone else, stop buying tear with mages.

Pie Otter10/15/2019, 4:31:06 PM1 votes

Clarity is a lot more useful than you think, even if you don't have too many mana troubles as the champion you're playing. And for the love of god, stop taking snowball on ADCs who would benefit from extra mana for skill shots. Way too many times do I see a Sivir, Ashe, Jinx, etc take snowball, when they could get more skills shots out with clarity, which also helps out the rest of the team as well!.

PaffWasTaken10/15/2019, 6:22:07 AM1 votes

1- Bruiser Nasus is several several times better than AP Nasus; AP Nasus became meta like 3-4 years ago in ARAM only because the bruiser or even full tank build sucked absolute balls and Spectral Scepter was a thing. The only reason the recommended default build for Nasus is AP items is because Riot followed the trend back then and never changed it back because people are still getting trapped by it. Only build AP Nasus if your whole Team is AD, otherwise, build Bruiser or even full tank, your stacks are D O U B L E D (!!!) in Aram, meaning that you get 24 stacks (!!!!!!!!!!!!!!!!!!!!!!!!!!!) per kill/canon minion. Pair that with on-hit items or runes (Grasp is buffed in ARAM and is absolutely busted) and you will out-perform AP in any way and outscale it, garanteed.

2- ADC on-hit Varus is dead in summoners rift and, even when he was the best botlane carry back then, he was garbage in ARAM with that build, so yeah, he is even worse now. Unless your comp literally has no ADC or you are in an all-frontline team, go full artillery. AP pokers are considered the absolute best in the ARAM meta, and AD damage surpasses in nearly every way magical damage, on top of giving you access to sustain with item 3812 , so there's no reason you shouldn't play Varus as an artillery rather than an on-hit worse version of every single other ADC.

3- Riven is bad in ARAM in almost every situation, no matter if you main her or if she has a nearly 60% winrate in SR. Even if she can end up with some kills, if you do bad you lose. If you do well? Well, Riven is almost always a solo carry ending up stock-piling gold on her. Even if she snowballs extremely hard, she hits a point in ARAM where she will stop getting increasingly stronger and, since most of the time kills from her team are concentrated on her, her team ends up with a lack of gold in comparison and can't scale fast enough, while Riven achieves her scaling ceiling extremely fast in ARAM. Result? Even if the opposing team got crushed the entire game, if Riven reached her "ceiling" while keeping the gold all for herself, the game WILL change direction. Note that this kind of thing is appliable to nearly every skirmishers, I used Riven as an example because a looooooot of people tend to NOT reroll her when they SHOULD. Note that another champion who suffers from this is LeeSin . Unless you are literally one of the top 10 Lee Sin in the world, chances are that rerolling him will do you better.

4- If you have to choose between an ADC and a mage, the ADC is probably the safest pick, UNLESS the mentioned "mage" is either a Yordle or a female shield-caster (weird, I know, but its incredible how those two stereotypes are true). Mages often need to hit skillshots and have very low durability (exception for some control mages like Swain ), unlike ADCs who are extremely simple to use, harder to counter, more reliable in a non-definite teamcomp and can use Lifesteal. Given that a lot of players are unfamiliar with the champ they play with in ARAM, its better to go with simplicity, unless you know pretty well how to play the more complicated options.

5- If you are not Veigar , don't rush item 3089 , unless you die with a LOT of gold. Utility items like item 3165 item 3151 item 3116 are better for mages after they've built their mana item (highly recommend item 3285 as first item, incredibly strong at any point in the game). You don't lose THAT much damage, but your abilities end up with a lot more influence that way.

6- If you are a bruiser, start the game with either item 3133 or item 3044 . If you are a mage, go item 3802. If you are an ADC, either go item 1038 or item 3086 (depending of how dependant of AS you are). Of course, there are some exceptions to all this, but my point is that you should NOT build item 3184 or item 3112 . They are relatively weak and stop being usefull after some levels (they do have their utility, but not as much as the rushed first items who can be quite destructive early). Guardian items are often recommended but don't use them... exception for item 2051 . Guardian Horn scales relatively well and sits extremely well in a Tank's kit, especially since they don't get as much value as the other classes when they rush their first item. You can end up keeping it until you have like 3-4 built items and it wouldn't've stopped your progression for doing so.

7- Learn which runes are stronger in ARAM; HUNTER runes and LEGEND runes stacks incredibly fast due to how many kill participation you all get, which means that presence of mind and triumph (even if they are severly nerfed) are a true godsend in the gamemode. Stacking mechanics like Grasp, Overgrowth, Gathering Storm all either stack faster, or stack more each procs, so they do have much more Oomph to them than what you would expect. Also, as I mentionned previously, Ap pokers and Artilleries are the top-tiers of ARAM, meaning that you almost always get damaged in the game no matter where you are. Therefore, Second Wind is really really strong; it isn't uncommon that you finish a game and it healed you for over 5k Health when playing a tank.

8- DON'T underestimate Trundle in ARAM; even if he is one of the weakest champs in the game in SR, he is amongst the top 20 winrates of ARAM as of now (and has been for a while) and is the 6th best Melee champion in ARAM. His passive gives him almost permanent healing given how small the map is and how many things die. This healing is also a % max health healing, you know what that means? That means that stacking Grasp, Second Wind and Overgrowth ends up giving him near unlimited healing that keeps scaling over and over and over again, and since he has access to his W and item 3065 , Grievous wounds doesn't do sh_t to him. Trundle is good, people seems to think otherwise, just try him :)

9- As soon as you have a Blitzcrank ,Thresh and/or Nautilus in your team, you MUST rush the bushes as soon as you can leave spawn. If you are still AFK at this point, then sorry but you either caused your whole team to lose an opportunity or you lost one yourself. As soon as you see either of those 3 champions on the OPPOSING team, don't go anywhere near the bushes or beyond the bush between the 2 tower rows until minions are there.

10- If you are Chogath , you should optimise your ult stacks to get one as often as possible. Don't wait more than a minute with your ult ready because you want to use it on someone if you can grab a stack from the nearest minion.

11- Most people evolve W first on Khazix ... Unless you are in an entirely melee team with no engage that gets bullied pout from range, you should consider evolving E first; carries are extremely hard to get to in ARAM if they have frontlines, hence why MonkeyKing is so strong in ARAM (he doesn't care about no frontline), so getting an easy option to get in and get out nearly instantly is the stuff that almost every assassin wants, so use it.

12-Ryze + Nunu ult , learn to use it. They are extremely common champions and ends up really often together. Make use of it.

13-Picking a random kill with Urgot 's ult isn't really worth it if you aren't using it in the middle of a fight; sniping a low health enemy if there's no direct fight going on will end up wasting your ult and give time to the victim to respawn... after going to the shop. Keep the ult for when it really hurts them.

14-Darkin form is almost always better than shadow assassin if you play Kayn ; the small map with the piled up ennemies gives your abilities waaaaay more value with the sustain and hard CC. Shadow Assassin is efficient in SR because he roams well. Where the hell do you want to roam off to in howling abyss?

15-If you can kill a tower, kill the f_cking tower. If an enemy with, like, 50 hp is sitting under the second one when your team has a wave pushed under the first one while the enemy team is almost entirely dead, don't go after the single enemy like an idiot. The first team who get an inhib has waaaaay more leverage to win the game, no matter the kills. Play the objectives. You have a single lane to push up to the nexus, if your concern is trying to kill that laughing Warwick at the edge of your field of vision instead of pushing that goddamn lane when you just can, just close the game and start making some sense in your life. You had one simple job and you literally chose to ignore it, like an elderly person with hearing aids ignoring someone calling their name for 10 minutes straight. They have an excuse, you don't.