@Colt "Ezreal" Hallam - Sona Needs You

Pika310··71 votes·6,931 views

Over the past 6 months, Riot has been in the process of destroying Sona with unrelenting nerfs.

In Patch 4.13, she was given 17 documented nerfs and 1 secret nerf. The numbers were intentionally hidden from the news because Rito knew they were intentionally nerfing her with every change. Including:

  • Reduced HP
  • Removal of her auras and stance identity
  • Reduced spell range
  • Reduced damage
  • Reduced healing
  • Reduced damage mitigation
  • Reduced mobility
  • Reduced scaling
  • Longer cooldowns
  • Higher mana costs
  • Reduced bolt range (secret)

In patch 4.16, her bolt range was secretly reduced again

Patch 4.17 undid both of the secret nerfs, but this didn't undo the damage to Rito's credibility.

Patch 4.20 brought 2 more nerfs:

  • Reduced scaling
  • Reduced healing and higher mana costs

Now in the next upcoming patch, we're looking at yet 2 more nerfs thus far:

  • Reduced damage
  • Reduced movement speed

Please Ezreal, Rito is bastardizing the beautiful songstress you gave birth to with Guinsoo and Shurelia. Please Ezreal, save your daughter.

http://i.ytimg.com/vi/4XpE9-P0q1k/hqdefault.jpg

76 Comments

Emmy Cha0s33 votes

Damn, this post with that picture almost made me cry for real.

Waffle Shieldz17 votes

right in the feels :C as a sona main since last season, I am very upset about these nerfs. It's not fair at all, yes she is strong but with proper cc and focus, she can be shut down before she even gets going.

AetherKingdom3 votes

If you almost cried over that I think you care too much.

Remlap122315 votes

How has this dipshit not been banned from the forums yet?

Rinky Dinky6 votes

Glad I'm not the only one who has noticed.

He's tied up with Chumbler imo

Miku Hime sama4 votes

Cause the forum moderators refuse to do their job.

Of course, we already knew that fact.

Emmy Cha0s6 votes

There's nothing wrong about caring about something you care about. That's called human emotion.

Contrarily, insensitively attacking somebody for being human is downright toxic and immoral.

AetherKingdom2 votes

Attacking? You SJW losers call that an attack? You guys disgust me. And, I never said caring is a problem. I said caring to the point where you are about to cry is excessive.

Rinky Dinky5 votes

Annnnnnnnnnnd Surrender

Mistress Madoka7 votes

Makes fun of other peoples feels Gets butthurt when someone reacts

Who's the SJW here?

Sooko22 votes

So true ;(...

One correction though. When you are talking about mistakes Riot has made you call them Riot, not Rito.

GJ Rito is something you tell them when they do something right (Like the Poro Mode)

GJ Riot is when they do something nobody approves (Like removing Graves' Cigar or changing the lore)

Back to your point though, I feel sorry for Sona and her players. I have always felt like they were the least toxic and friendliest ones in my games, before she became underplayed and undermined by constant nerfs. I miss the old one, I miss her players. Laning with a Sona always felt more relaxing than laning with a Blitz, having to be ready for an engage at any moment :(. Pls Riot stop the butchering of the songstress

Hyrum Graff2 votes

{quoted}

So true ;(...

One correction though. When you are talking about mistakes Riot has made you call them Riot, not Rito.

GJ Rito is something you tell them when they do something right (Like the Poro Mode)

GJ Riot is when they do something nobody approves (Like removing Graves' Cigar or changing the lore)

I've always felt it was the other way around -- that Riot was the small company that started up 5 years ago, the most player-focused gaming company, and Rito was the giant company of today, that aspires to be player-focused but doesn't exactly know how.

Cubism20 votes

FEEEEEEEEEEEEEEEEELS

StegosaurusToast10 votes

this is gonna open a world of fan fics

but yus +1

Save your baby Ezreal!

It Is I Emoto6 votes

I just really hope there will be something done :( Though I'm not even sure if Ezreal is still part of the Champion designers, since I haven't heard much from them. I'd be glad though, if he would take a personal step and do a own rework for Sona. btw that pic is really touching orz

FantasySniper4 votes

And yet she's still more than viable. Just try to deny it.

ecneregilleb9 votes

Ok, easy.

Nami, Thresh, Leona, Lulu, Soraka, Janna, and Karma all outclass her in every single aspect, one way or another. Try to deny that. That's more than ** half ** of the dedicated support roster. The other half of that roster don't outclass her necessarily, but thats only because their kits are absolutely nothing akin to Sona's. They are: Braum, Morgana, Nunu (arguably), Taric, and Zilean.

You're point is hereby invalid.

ecneregilleb8 votes

And just in case you are wondering, Nami is bolded because she is Sona 2.0, and Leona is bolded because she hard-counters Sona in lane.

Ayame Isaki1 votes

Soraka isn't in the greatest place either with her recent nerfs (I used to main her in the support role; now I main Leona and pick Soraka for certain ADCs) but at least she is viable. I played Sona quite a bit during her recent free rotation and found her to be really enjoyable and seriously over powered in ARAM, and seriously underwhelming (but still really fun) in SR.

Personally, I don't think she needed to be nerfed. Perhaps an ARAM only adjustment might be called for, but I really think she was in a good place during that free rotation. I still intend to pick her up at some point provided Riot doesn't utterly destroy her.

Rinky Dinky2 votes

Soraka wasnt nerfed lol. She was very much buffed if you can land her q.

She will never run out of hp, so long as the doesnt run out of mana, if you know what you are doing

FantasySniper1 votes

I can dodge almost all of those.

So if they use a dash, or just plain walk out of the way, to make my spell worthless, what then?

You can't juke Sona's stuff, and if she misses, it wasn't because you outplayed her, it was because she missed. (invulns withheld)

Diostukos5 votes

{quoted}

I can dodge almost all of those.

So if they use a dash, or just plain walk out of the way, to make my spell worthless, what then?

You can't juke Sona's stuff, and if she misses, it wasn't because you outplayed her, it was because she missed. (invulns withheld)

Sona has only 1 damage spell and her passive. If she doesn't one-shot you (usually will not happen), you have 8 seconds to burst her down, which is about 90% of the time.

SensualMuffins2 votes

Two damage spells, Her ult does damage... and her passive is a lot stronger than you're giving it credit for. Not to mention Sheen is a core item on her. There's no reason to NOT build a sheen on her.

Diostukos3 votes

{quoted}

Two damage spells, Her ult does damage... and her passive is a lot stronger than you're giving it credit for. Not to mention Sheen is a core item on her. There's no reason to NOT build a sheen on her.

You probably won't have a sheen until mid/late game on Support Sona, since you need Sighstone/Mikaels/Pinks first.

And yes, her passive is good, but again, I doubt she will be one-shotting anyone unless you've gotten ahead.

FantasySniper1 votes

Actually, it's become a common rush item on her.

Yes it's stupid, but infuriatingly enough, it works well.

Diostukos1 votes

{quoted}

Actually, it's become a common rush item on her.

Yes it's stupid, but infuriatingly enough, it works well.

I only rush it when we get a double kill and I'll have enough for a pink+green.

Miku Hime sama3 votes

and her passive is a lot stronger than you're giving it credit for.

Patch 4.13: Staccato damage lowered from 100% down to 50%

Upcoming Patch: Staccato damage lowered from 50% down to 40%

Umm...

SensualMuffins1 votes

Nami's speed boost is less, and lasts for a shorter duration. Thresh can only shield one person at a time, Lulu's CC is less than Sona's and is mostly single-target. Soraka's CC might as well be non-existant, Janna's damage boost is only as good as her shield, and Karma does less damage and mitigates less damage overall than Sona in the late game.

ecneregilleb5 votes

Nami's speed boost is indeed less, but can be applied more than once if 2 abilities are casted on the same person. No, her speed boost does not last less time, it lasts the same amount of time in fact: 1.5 seconds. Sona can only apply a speed boost once every 12 seconds at 0% CDR, ~7 seconds at 40% CDR.

Thresh may only be able to shield 1 ally at a time, but his shield lasts 4 seconds. Sona's? 1.5 seconds. Thresh's shield values: level 1: 60 base + 40% AP Sona's shield values: level 1: 35 base + 20% AP I forget, how many people do you lane with on bot lane again? Mhmm...

Sona has 1 Hard CC ability, and it's her ult. She doesn't have access to it until level 6. It lasts 1.5 seconds. Most Lulu's access her hard CC at level 3. 1 point in Whimsy is 1.25 second polymorph, cooldown with 0% CDR is 18 seconds. That's effective CC every wave. Lets not forget her Glitterlance, that slow is crazy strong, and doesnt require 3 spell casts to access. Granted, Sona's cant miss (excluding dodge's/blinds) and Lulu's is a skillshot... but with her E on the target, it's REALLY hard to miss (if not impossible).

Soraka's heal is arguably better than Sona's, and is on a much lower cooldown by default. Silence is golden. Laning phase, a well placed Soraka E can really throw a wrench in the gears of the opponent. Let's not forget, it can potentially deal damage twice. With 1 point in it, it can potentially deal 140 damage with 0 AP... thats 10 damage less than Sona's ** ULT ** with 0 AP. Sona's ult has a 50% AP ratio, where Soraka's E has a 40% AP ratio.

Janna's E gives a flat, scaling AD bonus as long as the shield persists. Sona's Q gives a single on-hit magic damage bonus. Single point values with 0 AP: Janna E: 14 flat AD for 5 seconds (max, as long as the shield persists) Sona Q: 20 bonus on-hit magic damage for one hit. Janna clearly provides more sieging power here, not to mention it's a shield... that's damage mitigation. Shield strength with 1 point and 0 AP comparisons: Sona W: 35 base Janna E: 80 base Peronally when I play Janna, I max E first. Lets assume Sona max's W first for the sake of argument. At level 9, these values are: Sona W: 115 base + 20% AP Janna E: 240 base + 70% AP Seriously? Tell me again that Sona's Q AND W are both superior to this SINGLE ability of Janna's.

Karma has 2 damaging spells, hard CC, and an ult with a 45 second cooldown available at level 1. She can easily outshove a Sona during laning phase. Single point shield value comparisons: Karma E: 80 base + 50% AP Sona W: 35 base + 20% AP Single point movement speed boost comparisons: Karma E: 40%, lasts 1.5 seconds Sona E: 10%, lasts 1.5 seconds

In every single example, Sona is very clearly outclassed.

SensualMuffins1 votes

Sona's also refreshes for every second the ally remains in her aura, diminishing only when the aura stops persisting. If you want to bring 40% CDR into account, Sona's E is up every 8 seconds, that's potentially 3 seconds (or more) of speed boost to multiple allies, leaving a 5 second window where they aren't given more mobility.

You aren't always in lane with just 1 person, sometimes the jungle comes down as well, meaning Sona's overall shielding becomes greater than Thresh's single target shield, even if his laner clicks his lantern and he gets the shield as well. What are ganks? Mmhmm.

While sona's hard CC is only accessible at 6 and has a longer cooldown than polymorph, it also provides a small amount of damage, whereas polymorph does not, both are equal in trading value, especially considering that most Sona's will follow it with a Q. And while it may be near impossible to miss a glitterlance on an E'd target, you have just lost your shield, and have two abilities on cooldown to provide a near-guaranteed hit. Sona only needs to charge hers and hold it.

Soraka doesn't heal herself with her own heal, and can't heal anything if she is low. Sona's only constraint is mana. Soraka's E does damage twice, but that's only if you somehow manage to get the target to stop inside of it. With 350 MS, I'm able to casually stroll out of the AoE before it cracks twice.

You state that Janna's E also gives a scaling AD bonus, while you forget to mention Sona's on-hit damage also scales. Her Q also scales up. Meaning Sona alone negates a Janna shield at level 1 with her Q and an Auto.

Karma's hard CC takes time to land, and while she can outshove sona during the laning phase, rarely does she outperform her later. Sona's ability to stun multiple targets, heal herself and a low health target while shielding her team, and giving her entire team MS makes her much better at teamfighting.

Karma has to choose between: Dealing damage and slowing the entire enemy team, Shielding / Speed boosting her whole team, or Healing herself while potentially rooting a single target during a teamfight.

Sona's strength has NEVER been during laning phase, she has ALWAYS been a more teamfight oriented champion, even before her rework, the stats were nice in lane, but were greater when applied to her entire team. So while other supports may outshine her in lane, she does things during the teamfighting portion of the game that make her shine.

ecneregilleb5 votes

While you are correct that the duration of her aura increases for each ally she tags, you are still wrong. It does NOT refresh the duration or reapplication of the on-hit bonus/shield/movement speed boost for her allies. It only increases the duration that the aura persists, allowing her to tag other allies.

Though situational, I will stand by my argument that Thresh's shield still outclasses Sona's in the sense that it lasts longer, and provides far more damage mitigation straight out of the gate at the start of the game. That was the only point I was trying to get across. Ganks are what makes the power-level of the shield side-by-side comparisons situational.

The damage on Sona's ult is laughable, but she's a dedicated support not a hardcore mage. Arguing that the damage should be considered is almost redundant if you ask me, but I do see where you are coming from. Im only assuming that by "charge and hold it" you mean cast 3 spells, and hold the passive for the right moment to use her slow, which is where the Glitterlance point was brought up in the first place. Under that logic, the Sona needs to make an immediate decision while "holding" her passive to use it for a slow, damage mitigation (W) or extra damage (Q) in the heat of battle. This is all semantics, and we can go back and forth about this for days. Again, the comparison I brought up was to prove that Lulu clearly has more CC power than Sona, being able to use it much more frequently. My point still stands.

Again, you are correct about Soraka not being able to heal herself with her own heal-ability. The damage on Soraka's Q is not exactly impressive by itself, but it DOES heal her. There have been some Soraka posts on this thread that defend her in that aspect, so I will not even start on her. Again it breaks down to semantics. My point stands that the heal on both characters ends is intended not for themselves being in the support role, but for the team's benefit. Saying that she can't use it on herself is irrelevant, and the numbers still point out that Soraka's heal is overall better for the team. As far as the E damage goes, its all situational. You are right, the second half of the E is easy to walk out of. While you are walking out of it though, my ADC is pegging you with AA's because you are too busy avoiding E's silence and second half of the damage. Dont forget about that silence, friend. It's still indeed -- golden.

In terms of "laning," your statement that a Janna E can be negated by 1 Sona Q... Speaking solely of the damage threshold of the shield itself vs. the damage of Sona LANDING the Q bolt and AAing with the on-hit bonus damage, then yes. When I brought up the fact that Janna's E scaled, I wasnt implying that Sona's didnt. It was in response to how you just brushed off her damage bonus all together in your previous post. Are you implying that Sona still has more sieging power than Janna? That was my point, which you completely ignored btw.

I can not deny your points about Karma. You are definitely correct all around. Karma is all about immediate battle decisions. She has access to a lot more strength than Sona a lot earlier. Their power-spikes are way different. Thats all I was trying to point out there. As far as the numbers go though, side-by-side comparisons of their shield strengths is still not something to scoff at.

All arguments aside, I think I personally learned something here. We have established that Sona's strength does not necessarily lie within laning phase, correct? It lies in teamfights. Why then is that the case when she is one of the squishiest champions in the game? If Sona's strength and power-spike arrives during teamfights, why is she so easy to kill? In a teamfight, targeting her first basically means you negate her as a champion all together because she is an extremely easy to catch. Her whole design under that philosophy is counter-intuitive. Do you agree?

Tin Tarantino8 votes

{quoted}

And yet she's still more than viable. Just try to deny it.

They are nerfing the escape ability of the squishiest champion in the game in the middle of a meta that favors assassins

FantasySniper2 votes

Zyra still easier to kill.

Miku Hime sama3 votes

Grasping Roots -

Active: Zyra sends vines forward in a line, dealing magic damage and** ROOTING **enemies hit for a short duration.

FantasySniper1 votes

Aria of Perseverance: Heals and shields. Provides Diminuendo: Reduces enemy damage output by at least 20%.

Zyra has no health management and has a base 325 MS, described as her critical weakness to make up for her range with a guaranteed death if they properly engage.

Sona still has an instant hard CC and MS boosts, let alone what she provides for her teammates. If she knows what she's doing, she can out-damage Zyra for crying out loud.

Miku Hime sama3 votes

Typical, go ahead and keep ignoring every fact that proves you wrong. It's all you've done thus-far anyways.

FantasySniper1 votes

Zyra: They engage, you use your grasping roots and one or two seeds. They can still easily kill you if you don't kill them first. It's not uncommon to be dead before you can use your ultimate.

Sona: They engage, you shield and trade back, speed boost to run. Use Diminuendo to mitigate their damage or Tempo to slow them down and make your getaway. Your ultimate can provide a guaranteed disengage or counter-engage.

Just providing a fact does not constitute an argument.

Rew7113 votes

Wait, what happened to Sona? Is she a Yordle? Is she 5 years old? A cute midget? Also, where's Lux?

Pika3109 votes

Clearly Sona is their secret love child they had when they were still young and had to leave on the doorstep of that foster home she grew up in.

StegosaurusToast3 votes

NOT A STEP CLOSER YOU GLORIOUS BASTARD

stop trying to put headcannons on my list of stuff i like

Pika31011 votes

The Etwahl is a relic Ezreal found on an exploration and left it with baby Sona as a parting gift.

Boom.

Ayame Isaki1 votes

Awesome.

Rew7114 votes

But, shouldn't it be stuck to Ezreal if he found it first? We need more back story, and man, Lux went through teen pregnancy. And turned around to fight in League. She's a lot stronger than I thought.

Pika3101 votes

It was an affinity issue. The Etwahl didn't sense any potential in Ezreal, but on Sona's birth attached itself to her.

Mistress Madoka2 votes

And she still looks amazing to boot!

Ryu the first1 votes

Nicely done.

SensualMuffins1 votes

In the future where Viktor and his Glorious Evolution is nearing completion, Lux and Ezreal's child is born. Knowing the future is grim in such a world, Ezreal, using his newly created Pulsefire system, bids farewell to his loving wife, and takes their child with him through the timestream, a phenomenon with less known about it than the Void.

He arrives in Ionia, his Pulsefire armor is completely drained and is currently absorbing his mana in order to recharge its flux capacitors. With little options, and not wanting to ruin his past self's reputation, he leaves the child at an orphanage with an ancient instrument. He faces it towards her and strums a few chords, binding it to her forever. He then leaves, hoping his child finds a successful and happy life.

Not wanting to risk an encounter with his past-self, Ezreal reluctantly returns to his own time, perhaps, he can turn the tide against Viktor and his Battlecast Army with his new weapon.

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