Why are turrets getting nerfed again?
Turrets are already as weak as paper so why are they getting nerfed again? I realize that they are getting a slight buff from the faster regen but that is off put by the fact that they can't regen past whatever third they're on.
So since those two changes equal out (more or less) why are they getting nerfed? That's like 8ish percent health off the inhib turrrets and a quarter of the health of nexus turrets? Nexus turrets are already a joke by the time you get to them since the lasers were taken away so why are they getting nerfed? I really don't see the point except to make games faster for their LC$.
Edit: If they want to make ADC's non-mandatory, or make it easier for non-ADC's to push turrets, then why don't they just reduce ADCs' damage to turrets or increase mages' damage to turrets? Ex. Instead of normal damage, critical strikes against turrets deal half damage (would have to be fixed for Jhin)
, since that'll cut through towers armor even faster now), it might make the towers slightly easier to push down for AP champions.